AMKalmar
Smash Ace
I want to modify the camera and lighting on a stage I'm working on. The camera's x and y position are correct but the camera (when paused) should be closer to the stage. I would like the lighting to be "neutral" - white light from all directions so that there is no tint and no shading, or no lighting if it achieves the same effect.
For the camera, there are 9 entries that can be changed - Vec1 to Vec5, and 4 unknowns. Each "Vec" has 3 values, presumably x, y, z. If nobody can tell me which of these needs to be changed I'll just figure it out through trial and error.
As for the lighting, there's LightSet, AmbLight, and Lights. Each of these has multiple objects and each object has many entries... Lighting would take a little longer to figure out through trial and error. Any help?
For the camera, there are 9 entries that can be changed - Vec1 to Vec5, and 4 unknowns. Each "Vec" has 3 values, presumably x, y, z. If nobody can tell me which of these needs to be changed I'll just figure it out through trial and error.
As for the lighting, there's LightSet, AmbLight, and Lights. Each of these has multiple objects and each object has many entries... Lighting would take a little longer to figure out through trial and error. Any help?