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Need help against R.O.B.

rmcswane

Smash Rookie
Joined
Apr 24, 2008
Messages
7
So my friend and I play each other all the time and he seems to found his main in R.O.B. I've mained pika since the 64 but still trying to learn the ways of prosmashers. It just seems that i can't get a clear advantage against R.O.B.'s airgame.
For ex.
I have a hard time keeping him off the ledge.
I have a hard time getting back on the ledge without getting punished.
And i hate his spinning top... thats not really relevant but i really hate it.
any suggestions?
 

Kiro13

Smash Cadet
Joined
Mar 5, 2008
Messages
33
Location
Florida
Well with Pikachu the way I play him is I am usually always moving and jumping around and not letting up on my foe. Now if ROB is usually in the air I would suggest either chasing after him doing your Forward Air or Back Air, Forward Air is for a more direct approach as the Back Air is if the are trying to get around you so you can do the frisbee motion to fly around the specified area.

And when Rob is off the ledge there is no reason to be chasing after him since his Up B is like Pit's and allows him to go great distance, so the best thing to do would be to wait by the edge and Thunder or try to Thunder shock him while he is off because ROBs Up B has a limit unlike other people he doesn't regain his Up B after he gets hit he has what some would call a Gas Limit where he will run out of power and the only way to recharge is to land on solid ground.

As for the top you can either try thunder shock the moment he throws it to maybe stop it? I am not sure what has more priority though or you can try to time it right and catch it since it is still an item and can be caught, but the best thing most people would say is either Shield, Air Dodge, or Ground Dodge.

As for getting on the ledge without getting punished I think it is the matter of how you approach the stage because if I remember correctly if your going down on the stage Pikachu will sit there crouched for a moment but if you are slightly above the stage and fall onto the ground you shouldn't have as much lag time. Though another trick with Pikachu's Quick Attack is that on his first zip if you are hovering above ground you should be able to jump out of the Quick Attack animation and still use any moves but you just won't have any jumps until you completely land.

I hope that helps I probably could have helped more if I had my system to fight a ROB personally, but based on my game play with both ROB and Pikachu it should be ok.
 

Osgiliath

Smash Apprentice
Joined
Nov 21, 2007
Messages
103
Location
Central California
Concerning ROB's spinning top. I have heard that if you pick up and hold on to the projectile, it will never disappear meaning he can never create another top. Hope this helps.
 

Lopiman

Smash Rookie
Joined
Apr 21, 2008
Messages
2
Edge guarding R.O.B. isn't overly difficult.

If you get him off the edge he'll normall just use up B and fly back on at his leisure vs dropping and grabbing the ledge.

Pika's down B is key to punishing anyone (apart from fox, lucas etc) that are trying to just float back onto the edge.

DOWN B DOWN B DOWN B

Even if you miss, you've still made him think twice and that gives you an advantage right there.
 

Grimjack

Smash Rookie
Joined
Mar 26, 2008
Messages
14
Thunder will be your best tool for edge guarding Rob, but be careful as the smart ones will laser or gyro you as they are coming to the ledge.

Concerning ROB's spinning top. I have heard that if you pick up and hold on to the projectile, it will never disappear meaning he can never create another top. Hope this helps.
You realize that doing this effectively means you can't use any of your A attacks right ? Plus if its been out awhile the top disappears as soon as you let go of it.
 

rmcswane

Smash Rookie
Joined
Apr 24, 2008
Messages
7
i'm ok on the top... i know how to guard against it but just because i know how to doesn't mean i'll get it right everytime. For the most part, you just have to sheild it then it completely disappears, hitting it with a pika bolt, i think, just stops it in his place and he can pick it up again. And edgegaurding is tough with pikachu v ROB because most of my moves hit him upwards, then he can just float back down without using hardly any fuel. But i'll try spamming thunder a bit more. I think my main problem is just getting back on the platform without getting pwned.
 

Kiro13

Smash Cadet
Joined
Mar 5, 2008
Messages
33
Location
Florida
i'm ok on the top... i know how to guard against it but just because i know how to doesn't mean i'll get it right everytime. For the most part, you just have to sheild it then it completely disappears, hitting it with a pika bolt, i think, just stops it in his place and he can pick it up again. And edgegaurding is tough with pikachu v ROB because most of my moves hit him upwards, then he can just float back down without using hardly any fuel. But i'll try spamming thunder a bit more. I think my main problem is just getting back on the platform without getting pwned.
I would say try to grab the ledge of when using Quick Attack try and stun him by going trough him to kinda stun him incase you lag when hitting the ground.
 

zephyrnereus

Smash Journeyman
Joined
Feb 8, 2008
Messages
419
Location
Canadia
3DS FC
1048-9153-4450
you can spam d-smash...that is VERY annoying! (ROB is a large character and can get easily hit by it)
 
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