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Nair Juggling

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
MI
I've just began experimenting w/ nair juggling, and it seems to be rather complicated. Does anyone have a list of what characters can be nair comboed at which %s and which DI's. Actually, any info anyone has on the topic would be useful. Also, is the JC'ed Usmash how to finish most of these up, and what %s / characters does this work on? Any advice is appreciated.
 

Myztek

Smash Ace
Joined
Sep 20, 2005
Messages
936
Location
Southaven, Mississippi
It works well on medium weight characters if you land a weak Nair. It usually sets them up for a running JC'd up Smash perfectly. Around like 100 - 120%. Sometimes less. Depends on the strength of the nair.

Works on other characters to, but I don't know as well how hard to hit them.
 

FastFox

Faster than most vehicles
BRoomer
Joined
Aug 6, 2005
Messages
4,857
Location
The tall grass
DK and Bowser are the easiest to nair combo without being hit out of it. Probably because they're so bulky.
 

Oskurito

Smash Lord
Joined
Jan 28, 2006
Messages
1,948
Location
Hell
Almost any character can be nair comboed you can link 2 or 3 nair... but be sure to finish with and up smash, nair to shine combos works the same way and at obviously lower pecentages than a normal nair combo. Generally It works at 40%~45% depending on the weight of the character and the strenght of the nair, the strongest hit comes as soon as the kick has started and the weakest hit comes when the animation is almost over so you may want to alternate between the strong hit and the weak hit to extend the combo and do more damage than normal, also fox troting and DI'ing the nair are factors that can change the number of times you hit him/her with the nair.

Good opponents will DI out of it so it doesn't work all the time

Note: I found that Dtilt can be a good set up to nair combo
 

takieddine

Smash Master
Joined
May 1, 2006
Messages
3,862
Location
Not chilindude829
characters it can be done with...pretty much everyone, but it depends % wise.

I think peach is by far the most susceptible to this. Marth/shiek/dr mario/link are others...

% wise it should start mid early percentages at like 30-40%...you can go up to 70% or so.
 

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
MI
Thanks for the knowledge everyone, I'll continue integrating it into my game.
Mew2King makes this look so awesome.
 

RedYoshi92

Smash Lord
Joined
Oct 14, 2006
Messages
1,561
It works pretty well on heavy characters.also depends on the % on other characters
 
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