• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

My pick/moveset - Megaman

Status
Not open for further replies.

ferenczkid

Smash Rookie
Joined
Mar 27, 2007
Messages
2
Megaman.
Why? It sold, sequel after sequel, from platform to platform, Megaman has lasted. He has a TON of characteristics which would put him in place for being a candidate for SSBB; size and style of character, original fighting platform resembled super smash bros(final guys in the stage were fought on a 2d playing field where the character had freedom to move, jump, and dodge boss), character had villains (which means hes not a lone character addition!), character aquired special moves from boss's, etc etc.

I imagine Megaman, in a nutshell to be about the size and shape of mario. Megamans jumps and jump speed will be just a slower than links, and about the same height. His triple jump, however, will be much like game and watches, and add greatly to his vertical gain. Megamans ground game will resemble the italians, while his arial resembling a tweeked link. Megamans biggest edge will be his distance attacks, and his short/yet fairly quick SH game and relatively easy WD. His weight will be similar to marios.

==========
MOVESET
==========
Neutral A = Jab
Neut A + A = Jab Jab
Neut A + A + A = Jab Jab Hook
Down Tilt = Knee
Forward Tilt = Hook
Up Tilt = Chin Kick

Nair = Sexkick
Dair = Knee Spike
Fair = forward kick
Uair = like samus
Bair = backhand

Down Smash = Unsure
Forward smash = Forward beam short
Up Smash = Leafs Surround him

B = Charge up very similar to samus'
Up + B = Robot dog thing shoots him up like Game and Watch. luck his like that of luigi.
Down + B= change stolen boss moves. megamans color/costume changes and his B now changes with it for its projectile.
Forward + B = Slide attack

Taunt - Pulls out energy canister! slowly revives health while held down, at the cost of a LOT of lag for the ending animation.

Super Smash = Random final boss from previous game appears in as part of this big move. the final boss isnt the one DOING the move, though just superimposed within the move, to show its origin.

Possible changes? Add a Steal a move possiblity. kicks and phisical attacks.



will be adding storyline, additional megamen characters and movesets.
 

Stryks

Smash Hero
Joined
Apr 8, 2006
Messages
8,423
Location
Tijuana cabrones!
Dude this thread will be close,d u can post the moveset in the megaman topic or the brawl characters stuff moveset (forgot entire name), but a whole thread for a moveset... its gonna get closed...
 
Status
Not open for further replies.
Top Bottom