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My lvl 50 Amiibo is so bad...

Yong Dekonk

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Dec 4, 2014
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I have a level 50 DK amiibo and he consistently loses to level 9 computer players even with power ups. Watching him play is hilarious too as he has increased jumping abilities and he jumps A LOT and for no reason. I'm sorely disappointed with the "training" aspect of amiibos as I don't think they're programmed to learn much of anything.
 

Mario & Sonic Guy

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You can't really train your amiibos to utilize the same playstyle as you. My Yoshi amiibo hardly ever uses Yoshi Bomb, and he's usually on the losing end of a match, even during a team battle. And even if he does get a positive score, my Yoshi amiibo is hardly ever the one who wins for his team.

Similarly, my Rosalina amiibo doesn't use Gravitational Pull very much, and ends up getting hit by even the projectiles that she can easily counter. No matter how many times I use Gravitational Pull to counter something like Bowser Jr.'s cannonballs, my Rosalina amiibo never mimics what I do.
 

Smash Arena

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Sorry to hear about your Amiibo, sometimes they just don't turn out right. My DK Amiibo isn't too smart either, he barely defeats COM's, let alone players. As Nammy12 said, you could always reset and retrain the Amiibo, which may turn out for the better. Check out some online Amiibo training guides for useful tips which could make a world of difference.
 

PF9

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Well, your DK Amiibo needs a little assistance, as in, team up with it in a team battle.

Then again, I train my Amiibos until level 50 doing exactly that, then when they reach level 50, I don't use them until I have enough level 50 Amiibos to do an all-Amiibo match in 8-Player Smash for the purpose of gift farming.
 
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Mario & Sonic Guy

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Like I said already, no amount of training is going to make your amiibo change its battle habits. While it will continue to learn new techniques after reaching level 50, in the end, you can't really make it mimic your playstyle.
 

Yong Dekonk

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I don't think "training" is the issue. I think the DK AI is fundamentally flawed. My amiibo probably has a 50% chance of beating a lvl 9 DK but he loses to most other AI characters. I think Nintendo had a great idea with amiibos and their potential to "learn" but their execution was poor.
 
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Xzsmmc

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My Link amiibo basically became a lvl9 CPU. All he did was perfect shield and frameperfect air dodge, even though I never 'taught' him any of that. From my experience, it's not worth training your amiibos, unless you want them to hold a tournament amongst themselves.
 

PF9

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like I said, the main purpose of my Amiibo once they reach level 50 is to be used for farming gifts
 

Mario & Sonic Guy

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It's too bad that amiibos can only be used in Smash mode, but to be fair, they're not programmed to handle any of the Group mode stuff.

While amiibos can adapt to what an opposing fighter can do, they can't adapt to any of the things that Master Hand, Crazy Hand, and Master Core can do. Likewise, they don't know to hold back from using recovery items, and they lack the intelligence to obey the event match requirements.
 

Smash Arena

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It's too bad that amiibos can only be used in Smash mode, but to be fair, they're not programmed to handle any of the Group mode stuff.

While amiibos can adapt to what an opposing fighter can do, they can't adapt to any of the things that Master Hand, Crazy Hand, and Master Core can do. Likewise, they don't know to hold back from using recovery items, and they lack the intelligence to obey the event match requirements.
I wish they were able to participate in online battles, even if they could only be used with friends and were read-only while online.
 

MisterChippy

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I tried training a Samus to level 50. So many games where I tried to teach her how to Samus properly and do stuff like zair and I finally get her working right. I play 3 games against her with my Ganondorf and suddenly she starts playing exactly like my Dorf, except she's Samus so it doesn't work. It's one of the saddest and funniest things I've seen. I'm thinking I probably carried over a little too much of my Ganon gameplay while trying to teach her normal Samus and a little exposure to the real thing brought it all out.
 

Tino

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My Link amiibo is a monster from my experience. He actually makes things more interesting than the Lvl. 9 CPUs themselves.

Can't wait to try this out on my Rosalina amiibo once I get it this week in the mail.
 

Yong Dekonk

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I think most people don't understand that just because your amiibo is good that doesn't mean you've trained it well. It just means that the AI was programmed better by the developers. I think Link's AI would be easier to program than DK's as he has simple strategies that work well and lower skill floor. (Side b followed by arrows) Whereas DK is just plain harder to be good with by nature and REALLY easy to be bad with. I would wager there's not a single lvl 50 DK amiibo out there that could beat a lvl 50 Link amiibo in a 1v1.
 
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Marakatu

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My Mario amiibo is a monster, and he can recover no matter how ridiculous the situation is. I almost never fight against him, he mostly learned by fighting my Link and Samus amiibos (who are also strong, but not as strong as him). In fact, because of all the fights against Link and Samus, he uses the Cape quite a lot, but for some reason this is not a weak point when he's fighting non-projectile users.

Edit: the stage where the amiibo fights is important. I mostly make him fight in Omega stages (alternating between large and small stages), Battlefield, Big Battlefield and Boxing Ring (so he can practice horizontal KOs). If the amiibo fights in stages where the floor is irregular, it'll develop a fighting style that's not really useful in many situations.
 
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I think most people don't understand that just because your amiibo is good that doesn't mean you've trained it well. It just means that the AI was programmed better by the developers. I think Link's AI would be easier to program than DK's as he has simple strategies that work well and lower skill floor. (Side b followed by arrows) Whereas DK is just plain harder to be good with by nature and REALLY easy to be bad with. I would wager there's not a single lvl 50 DK amiibo out there that could beat a lvl 50 Link amiibo in a 1v1.
My Link amiibo actually uses strategies similar to my own. The attacks I use most are also the ones he uses most. It wasn't just better programming. I can actually draw many parallels to what I "taught" it.

Try resetting your amiibo and beat the heck out of it all the way to level 50.
 

Mario & Sonic Guy

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My Rosalina amiibo did do tricks that I wouldn't exactly have the instinct to pull off. For an example, she was able to get the right timing with the down aerial so that it's a meteor smash, and I never taught her to do that.
 

Snagrio

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From my experience Link truly does have better AI. I have 6 amiibos, the first four (Mario, Link, Samus, and Diddy Kong) I simply let fight amongst themselves to level 50 while the other two (Pit and Marth) I trained personally. All of them are familiar with items.

When they're all together in a FFA Link consistently does better then the rest on average. He doesn't always win (items can screw him over repeatedly) but still secures a slightly higher number of victories then the others.
 

Jmacz

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Am I the only one with a strong amiibo here then? :ohwell:
I don't have a Wii U yet but I bought a Kirby to train at my friends and it's beast, his Mario is also a beast. He has 9 of them I think, and Kirby and Mario are by far the best. Kirby is the most patient player I've ever seen, he always uses the perfect move in the right situation and of course can do the whole frame perfect dodges. He also knows how to Kirbycide though some times he does it at stupid times.

His Mario is the complete opposite, goes full force every time watching the face each other is really entertaining.
 

JAZZ_

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Like I said already, no amount of training is going to make your amiibo change its battle habits. While it will continue to learn new techniques after reaching level 50, in the end, you can't really make it mimic your playstyle.
An amiibo only learns by move effectiveness as used by itself, not by you. teaching it specific moves to utilize may require much more than fighting it. Like how that guy on youtube taught his pikachu amiibo to use Thunder 50% more than your typical CPU. He often allowed himself to die if pikachu landed Thunder, teaching the AI Thunder is an effective killing move.
 
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Artryuu

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I feel the same as you. I have a level 50 diddy amiibo that never learned the down throw up air combo. XD . He does constantly grab though but never follow it. . . I wouldn't mind he didn't learn that but he can't beat a lvl9 cpu so that's a bummer. I think it does depend the character like people here say. Diddy cpus and fps struggle recovering offstage and usually sd.
 

Noso

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As said earlier in this thread, Link does have a better AI than most because of his utility and all(mines level 50 and beats lvl9 cpu's easily).

I did however use an amiibo guide here

I hope that helps!
 
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