ss118
Smash Master
So yeah here's what I have for my doubles team: it involves a consistent early, middle, and late game strategy, all three phases involving a 2 pokemon combo.
Early Game Combo: The Room of Tricks
Bronzong @ Life Orb
Levitate: Brave
252 HP, 252 Attack, 4 Sp. Defense
0 Speed IV
Trick Room
Explosion
Gyro Ball
Earthquake
Togekiss @ Focus Sash
Serene Grace: Sassy
252 HP, 4 Defense, 252 Sp. Defense
0 Speed IV
Follow Me
Double-Edge
Air Slash
Encore
It shouldn't be hard to figure out exactly how this works: Togekiss begins the match with Follow Me, which means that any and all attacks aimed at Bronzong(including Spore, Fake Out, and Taunt) are redirected towards Togekiss. Bronzong immediantly Explodes afterwards, regardless of what is one the opponent's side. Double-Edge on Togekiss is for if the opponent doesn't expend the sash and I have to do it myself.
Remember by this time two turns of Trick Room have been used up and it is now mid-game.
Mid-Game Combo: The Trick Room abusers
Kangaskhan @ Focus Sash
Scrappy: Brave
Level 1, 255 Attack
0 HP+Speed IVs
Fake Out
Endeavor
Sandstorm
Protect
Smeargle @ Focus Sash
Own Tempo: Timid
Level 1, 255 Speed
Spore
Dragon Rage
Endeavor
Protect
When these two get out, I begin by Fake Out+Sporing the opposing team, meaning I end up with one asleep+ no broken sashes. Kangaskhan is slower(faster in TR) and hits ghosts with endeavor, so it always Endeavors the awake one while smeargle closely follows with a Dragon Rage.
For the final Trick Room turn, I have a choice of Endeavoring both pokes(usually the best idea), or Endeavor+Dragon Rage a specific one. After this final turn Trick Room ends and my teams End Game has begun.
End Game Combo: Cleaning up the remains
Zapdos @ Yache Berry
Pressure: Timid
252 HP, 252 Speed, 4 Sp. Attack
Discharge
Heat Wave
Protect
Sandstorm
Garchomp @ Salac Berry
Sand Veil: Naughty
252 Attack, 252 Speed, 4 Sp. Attack
Earthquake
Dragon Claw
Endure
Flamethrower
EQ+Discharge for late game cleanup: Yache saves from Blizzard abuse and lets me get Sandstorm out, which Chomp can endure, make himself faster, and attempt a sweep. Other than that pretty standard fare
Early Game Combo: The Room of Tricks
Bronzong @ Life Orb
Levitate: Brave
252 HP, 252 Attack, 4 Sp. Defense
0 Speed IV
Trick Room
Explosion
Gyro Ball
Earthquake
Togekiss @ Focus Sash
Serene Grace: Sassy
252 HP, 4 Defense, 252 Sp. Defense
0 Speed IV
Follow Me
Double-Edge
Air Slash
Encore
It shouldn't be hard to figure out exactly how this works: Togekiss begins the match with Follow Me, which means that any and all attacks aimed at Bronzong(including Spore, Fake Out, and Taunt) are redirected towards Togekiss. Bronzong immediantly Explodes afterwards, regardless of what is one the opponent's side. Double-Edge on Togekiss is for if the opponent doesn't expend the sash and I have to do it myself.
Remember by this time two turns of Trick Room have been used up and it is now mid-game.
Mid-Game Combo: The Trick Room abusers
Kangaskhan @ Focus Sash
Scrappy: Brave
Level 1, 255 Attack
0 HP+Speed IVs
Fake Out
Endeavor
Sandstorm
Protect
Smeargle @ Focus Sash
Own Tempo: Timid
Level 1, 255 Speed
Spore
Dragon Rage
Endeavor
Protect
When these two get out, I begin by Fake Out+Sporing the opposing team, meaning I end up with one asleep+ no broken sashes. Kangaskhan is slower(faster in TR) and hits ghosts with endeavor, so it always Endeavors the awake one while smeargle closely follows with a Dragon Rage.
For the final Trick Room turn, I have a choice of Endeavoring both pokes(usually the best idea), or Endeavor+Dragon Rage a specific one. After this final turn Trick Room ends and my teams End Game has begun.
End Game Combo: Cleaning up the remains
Zapdos @ Yache Berry
Pressure: Timid
252 HP, 252 Speed, 4 Sp. Attack
Discharge
Heat Wave
Protect
Sandstorm
Garchomp @ Salac Berry
Sand Veil: Naughty
252 Attack, 252 Speed, 4 Sp. Attack
Earthquake
Dragon Claw
Endure
Flamethrower
EQ+Discharge for late game cleanup: Yache saves from Blizzard abuse and lets me get Sandstorm out, which Chomp can endure, make himself faster, and attempt a sweep. Other than that pretty standard fare