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Multi-Mook Melee!

Tiberious

Smash Journeyman
Joined
Jun 5, 2009
Messages
250
As Melee and Brawl before it, I'm certain this one will also have the requisite bunch of Multi-Man Melee/Brawl modes.

One thing I really was disappointed in about Brawl's is that they kept the same 6 modes:

Easy KOs (10-man)
Hard KOs (100-man)
Easy Time (3 Minute)
Hard Time (15 Minute)
Easy Endless (Endless)
Hard Endless (Cruel)

There is literally no middle ground in any of them, with the worst offender being Cruel; one mistake, and you eat a Blue Alloy/Female Wireframe OHKO move. I think it's time this mode gets revisited, and I'd like to see those middle options come about:

Medium KOs (50-man)
Medium Time (10-minute)
Medium Endless (Rough) (I'd suggest a 2.0 offense and defense ratio as opposed to Cruel's 3.0/1.5. you'd need to exert some effort in KOing them, but you also have more room for error)

Finally, here's one innovation that would fit right in with Nintendo's theme of 'differing experiences' as demonstrated at E3: human-controlled mooks

The way I envision it working is as follows, assuming the WiiU supports 2 pads and 4 remotes at the same time:

- The Pad player(s) starts, and can select a character at the select screen.
- At this time, other players can jump in and register their names (and control scheme with it).
- When the match starts, the Remote players are randomly assigned to mooks as they spawn, but without names showing. They must figure out which mook they're controlling before they're KOed.
- If there aren't enough players for all mooks, the others are under CPU control.
- The Pad player(s), though, have the luxury of knowing who they're playing as at all times.



Finally, what do you think these new mooks will even be? I'm almost certain that the Falcon and Zelda movesets will have their own expies among the new group. If the Wireframes and Alloys taught us anything, it's this.

The only real questions left are:

- Will the Mario and Kirby styles survive?
- Will any new ones be created?
- If so, who? My money's on a Donkey Kong-style mook, as the group needs a 'big man' (I have an Alloy version modeled, but it needs some work redone).
 

DakotaBonez

The Depraved Optimist
Joined
Jun 23, 2012
Messages
2,549
Location
San Marcos, Texas
Polygons were used to model 3D characters on the N64.
Wire-Frames were the next gen way of 3d modeling.
I don't quite understand the concept behind alloys.

So unless some new miraculous form of 3d modeling comes around
I would like to see Sprites become the next Multi Men.

Sprites are crafted pixel by pixel and used as the graphics in older games, and
as textures for the sides of 3-dimensional objects.

It would be funny to fight 8-bit or 32-bit renditions of the characters such as Mario, Link, Pikachu, etc... So long as the pixels are visible.
 

stan423321

Smash Journeyman
Joined
Jan 30, 2012
Messages
226
[COLLAPSE="QUOTE"]I don't quite understand the concept behind alloys.[/COLLAPSE]I heard somewhere that they're supposed to be polygons and wireframes after some melting, but I couldn't find an official proof of it. Actually I think they're rejected SSE enemies which were found to look cool and that's all. I wouldn't be surprised seeing Fighting Marble Team, not containing marbles of course.
 

BaPr

Smash Lord
Joined
Jun 11, 2013
Messages
1,638
3DS FC
1091-9057-0681
I would love to see this idea happen, but would you want this to work on local 3DS multiplayer, or only Wii U?
 

DRM4R10

Smash Apprentice
Joined
Jun 16, 2013
Messages
124
Location
UK
imagine a 9 player battle, 4 hmn vs 5 cpus. But yea, having more modes would be nicer. also i'm eager to see what the new foes will look like.
 

DakotaBonez

The Depraved Optimist
Joined
Jun 23, 2012
Messages
2,549
Location
San Marcos, Texas
So apparently Sakurai used these Microman action figures to pose as models for the character's animations, taking photos of them frame by frame style for his team to use. Maybe we'll get Microman Melee!
 

grizby2

Smash Lord
Joined
Feb 14, 2012
Messages
1,166
Location
Upland California
I think it'd be cool to fight Phantoms in the next game.

also, along with the Mario, Kirby, falcon, and Zelda -typed mooks, a DK mook would be cool, like what the OP said.

oh! and what about a 4-legged mook?
 

DakotaBonez

The Depraved Optimist
Joined
Jun 23, 2012
Messages
2,549
Location
San Marcos, Texas
I think it'd be cool to fight Phantoms in the next game.

also, along with the Mario, Kirby, falcon, and Zelda -typed mooks, a DK mook would be cool, like what the OP said.

oh! and what about a 4-legged mook?

So, basically the smash 64 mooks?
It was cool how each character had a mook counterpart.

What do ya mean by phantoms?
 

grizby2

Smash Lord
Joined
Feb 14, 2012
Messages
1,166
Location
Upland California
So, basically the smash 64 mooks?
It was cool how each character had a mook counterpart.

What do ya mean by phantoms?
the Yoshi one always creeped me out.

nah, just two more mook types. although. if they put in the work for a mook of every character again, that would be awesome.

what I meant by phantoms, I was just thinking of something... spectral-like, to kinda veer away from oddly-shaped 3d modles, not that I think they should be totally scapped or anything, just something different.

or heck, maybe shadow counterparts, so we can still see shadow Mario. :b:
 

Hypercat-Z

Smash Lord
Joined
Dec 28, 2007
Messages
1,721
You know what? Last night I had a dream about the adventure mode where there were them... Sorta.
In default condions they were just like harmless giant square notepads laying on the ground, but as you walked over them they transformed into an origami version of your char, like the above ones.
 

Hypercat-Z

Smash Lord
Joined
Dec 28, 2007
Messages
1,721
Question: How many kind of enemies will we get this time? Melee has two (male and female) Brawl has four (red, yellow, green and blue).
Maybe this time we will get eight (red, orange, yellow, green, blue, purple, pink and silver).
 

KingofPhantoms

The Spook Factor
Joined
Feb 12, 2013
Messages
33,555
Location
Southern California
3DS FC
1006-1145-8453
Question: How many kind of enemies will we get this time? Melee has two (male and female) Brawl has four (red, yellow, green and blue).
Maybe this time we will get eight (red, orange, yellow, green, blue, purple, pink and silver).
I'm hoping eight, for a little more variety. We could also possibly get six, which I'd be fine with as well.
 
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