NouveauRétro
Smash Journeyman
So, I thought it would be cool if we all put our lab time together to figure out when we can combo into Judgement.
For now, I'm just going to point out every Judgement confirm I know;
The Classic-Dthrow to Judgement
The Improved Classic- Dthrow combo into nair -Judgement
The Limited Time Offer-Landing bair into Judgement(Very low percents)
The Super Swag-Dthrow to footstool fair lock-Judgement
The Dying Race- Dthrow to footstool dair lock(Only ROB)
The TECH THOSE- Fire to fair lock-footstool
The Random Number Geesus-Judgement 8-Judgement
The Toon Assist- Bair landing hit lag reduction off banana-Judgement(Only Diddy)
Completely escapable afaik;
The Smooth Criminal- Jab Slide off ledge-Judgement
So some of these are almost practical, so it'd be great if we were to figure out when and where exactly these are applicable.
For now, I'm just going to point out every Judgement confirm I know;
The Classic-Dthrow to Judgement
The Improved Classic- Dthrow combo into nair -Judgement
The Limited Time Offer-Landing bair into Judgement(Very low percents)
The Super Swag-Dthrow to footstool fair lock-Judgement
The Dying Race- Dthrow to footstool dair lock(Only ROB)
The TECH THOSE- Fire to fair lock-footstool
The Random Number Geesus-Judgement 8-Judgement
The Toon Assist- Bair landing hit lag reduction off banana-Judgement(Only Diddy)
Completely escapable afaik;
The Smooth Criminal- Jab Slide off ledge-Judgement
So some of these are almost practical, so it'd be great if we were to figure out when and where exactly these are applicable.
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