Crazy Cloud
Smash Journeyman
I know that Up-B and DSmash are our main killing moves, but I like to use them outside of KOing. I've been trying to detour from using them as much, so I've been trying to find out way to refresh them. One way I came up with is what I call a pseudo gimp, where I dair someone who has no possability of recovering, so I can get an extra move towards refreshing my moveset. Anyways, getting to the point of this post.
Does each jab while connected in a grab count as one move toward others being refreshed?
Do throws count as a move towards refreshing?
Neutral A on the ground, does hitting with it mutliple times only count as a single move, or multiple?
Last question, how do you utilt with tap jump on?
I'd rather keep tap jump on for the psuedo uair combos at lower percents and having the ability to Shuffle Loop out of shield. I couldn't utilt (quickly) in melee either, but didn't need to bother with it either since I mained Jiggs. MK's is different, cause it's actually useful, so I'm trying to learn it. Hoping for an easier method than muscle memory, so any tips are appreciated.
Thanks for taking the time to read ;P
Does each jab while connected in a grab count as one move toward others being refreshed?
Do throws count as a move towards refreshing?
Neutral A on the ground, does hitting with it mutliple times only count as a single move, or multiple?
Last question, how do you utilt with tap jump on?
I'd rather keep tap jump on for the psuedo uair combos at lower percents and having the ability to Shuffle Loop out of shield. I couldn't utilt (quickly) in melee either, but didn't need to bother with it either since I mained Jiggs. MK's is different, cause it's actually useful, so I'm trying to learn it. Hoping for an easier method than muscle memory, so any tips are appreciated.
Thanks for taking the time to read ;P