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Most frustrating mechanic about Smash 4 (slo mo video)

Yong Dekonk

Smash Apprentice
Joined
Dec 4, 2014
Messages
172
This is one of the most frustrating mechanics I've encountered in Smash 4. I'm using Pit in this video. I don't feel like explaining so just watch and I think you will see why...

http://youtu.be/yBdlyrHXLXY

 
Last edited:

Purin a.k.a. José

Smash Lord
Joined
Mar 27, 2015
Messages
1,048
Location
Americana, São Paulo, Brazil
NNID
purinsmash
3DS FC
1418-7121-0144
I remember playing against mom's Ganon, I've almost launched her to the Downward Blast Zone. She managed to recover and I've jumped to get her again. She managed to KO me from the behind. With the ledge get-up attack. I've entered permanent hitstun and could not come back!
Better nerf Greninja.
 

Yong Dekonk

Smash Apprentice
Joined
Dec 4, 2014
Messages
172
I remember playing against mom's Ganon, I've almost launched her to the Downward Blast Zone. She managed to recover and I've jumped to get her again. She managed to KO me from the behind. With the ledge get-up attack. I've entered permanent hitstun and could not come back!
Better nerf Greninja.
Yeah this definitely isn't an issue unique to any one character or matchup. There's a lot of things like this that need to get fixed in Smash 4.
 

Rexcalibr

Smash Apprentice
Joined
Mar 18, 2015
Messages
90
Location
California
So air dodging?To me the most frustrating thing is just the netcoding for the game isn't that great. There is always a lag or delay of some sort online.
 

Yong Dekonk

Smash Apprentice
Joined
Dec 4, 2014
Messages
172
Not the air dodge I am complaining about. My f smash didn't connect with Dorf because it clashed with his f tilt through his body. Wat.
 
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Ascended

Smash Ace
Joined
Jul 20, 2013
Messages
537
Location
Angel Grove
I'm going to say the difficulty automatically dropping in Classic mode. It should give you an option if you want to drop it or not.
 
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