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More hitstun shown in trailer?

Infinitroll

Smash Rookie
Joined
Jul 7, 2013
Messages
20
In the rosalina gameplay trailer, the combos she is pulling off would require more hitstun than there was in brawl. It looks that way to me. Also, the game does look faster than brawl. But not sure on that one. What do you guys think? Do you notice more hitstun in the combos?
 

MasterOfKnees

Space Pirate
Joined
Jan 4, 2010
Messages
8,579
Location
Denmark
NNID
KneeMaster
Switch FC
SW-6310-1174-0352
I think it's simply a matter of there being no inputs once they're hit up into the air, for the purpose of showcasing Rosalina at her best, you can see that on the animations on Mario and Luigi iirc. You can see the same in the Sonic trailer when he beats up Luigi. So yeah, it's hard to judge how much hitstun there is, since it's like the other players just drop their controllers on the floor once they're hit up into the air, but judging from the animations there might be a tad more than in Brawl.

As for speed, it's hard to judge since Rosalina looks to be a very floaty character.
 
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