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modifying general super code

oksas

oak-sauce
Joined
Apr 12, 2011
Messages
458
I haven't the slightest clue how this code works, but I was wondering if anyone would know how to go about changing a few things about it, assuming that's possible. Here is the code in question:

Code:
General Super Code
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
32000000 0000001C
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 0000007C
58010000 0000002C
58010000 00000004
10000020 00000080
10000034 00000080
10000048 00000080
1000005C 00000080
10000070 00000080
100000D4 00000080
100000E8 00000080
100000FC 00000080
10000110 00000080
10000124 00000080
10000138 00000080
10000174 00000080
E2000002 00000000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
The code essentially makes it so that anything can cancel into anything, ie you can mash down+b with spacies and you will cancel the shine into another shine as quickly as you can push the button.

the most important change I had in mind was to not allow any cancelling while in hitstun. The way the code is now, you can cancel at anytime, so even if, let's say, your shield is broken, you can cancel out the stun by simply doing a move. This also makes it so that you can break out of grabs instantly, making them completely useless really. So if anyone feels compelled to look into this, be my guest :D

An alternate code with a way to disable move cancels out of up+b and airdodges would be cool too, but I'll take what I can get for now :p
 
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