Do you think Sakurai imported models from X/Y & other games?
I think so.
I think so.
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Pokémon X & Y were very poorly optimized, which is why it lags so bad. Kid Icarus: Uprising and KH3D had much more going on and never lagged, so I'm sure it won't be an issue with Smash.I doubt any of the character models are ripped from other games. Used as a base or as a guide, maybe, but I really don't think they'd just rip them and port into the game right away.
Especially Pokémon models. On X and Y there's like, a max of six of those stuff rendered at once plus a very simplistic background, and it lags like crazy even in 2D mode, and Smash needs Pokémon models to be as simple as possible so they can exist at the same time as fighters without bringing down the framerate.
Hey, that's my thread! Cool!The Wii U models seem mostly built from the ground up to me, with one or two exceptions, but the 3DS models definitely have some importing going on in some cases.
For a more in depth look, here's the "Brawl VS Smash 4 Graphics comparison" thread. It's not nearly complete, but we have a good selection of characters here.
http://smashboards.com/threads/smash-4-vs-brawl-graphics-character-models.350957/
Most of them are directly taken from older games (on Pokemon Stadium 2 at least.) The Dugtrio on the ground/rock transformaiton of the stage is just the N64 model using the same exact animations.It seems apparent that most of the Brawl Pokemon are ported; not sure about the rest, but I wouldn't be surprised.