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model editing questions

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rederci939

Smash Rookie
Joined
Jun 8, 2009
Messages
6
i decided to try model hacking with brawl box

i went and loaded the pac and went to the model data but don't understand any of it

basically i was wondering what stuff like UV points, part#offset, string offset, frame matrix, inversebind matrix, node id, bone index, MDL0offset, nodetree, etc. mean and how they affect the model.

also could someone explain...
um...
how exactly model hacking is done?

i just need something simple is all

how about something like changing FLUDD's nozzle from funnel shaped to pointed like a cone...

could someone help me?

i would really appreciate it if someone would explain these things for me
 

Isatis

If specified, this will repl[0x00000000]ce the
Premium
BRoomer
Joined
Dec 18, 2008
Messages
10,253
Location
San Francisco, CA
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reverite
It might be best to post in the BrawlBox thread itself or the Model Workshop instead of a New Topic.

Thanks! Locked.
 
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