YourFaithfulStudent
Smash Apprentice
The main reason(s) why this charts is not 100% complete is because Mastercore2 is not updated to 1.0.6 patch yet. But i know once thats up i will be hard at work to finish this chart as soon as possible!
Enjoy!
I want to give a huge thank you to Big O for helping me understand frame data
and Brickbox, for streamlining the frame charts. (the one im using from there Dk Framedata)
DK Framedata Samsh4 BigO
Start -
Attacking frames in yellow, Total frames in purple, Invincibility Frames in green, super armor blue and windboxes in orange Opponent stun/freeze frames Pink.
If you see an xx, it's just a placeholder value to be filled in later. Any number marked with a question mark I haven't tested too thoroughly or at all.
Definitions
Move |Active On | Total Frames | Effective Shieldstun | Notes
Jab 1 | 6-?? | 24 | 1 |
Jab 2 | 8-?? | 71 | 2 | Ended as soon as possible
Jab Com | 6-?? | 86 | 1,2 | Ended as soon as possible
Move |Active On | Total Frames | Effective Shieldstun | Notes
Grab | 7-?? | 35 | Unblockable |
DashGrab | 9-?? | 42 | Unblockable |
PivotGrab | 11-?? | 40 | Unblockable |
Move |Active On | Total Frames | Effective Shieldstun | Notes
Ftilt-Side | 10-?? | 35 | 3 |
Ftilt-Up |
Ftilt-Down |
Utilt | 8-?? | 29 | 1 |
Dtilt | 6-?? | 20 | 2 |
Move |Active On | Total Frames | Effective Shieldstun | Notes
Fsmash | 19-?? | 52 | 3 |
Usmash | 11-?? | 73 | 1 |
Dsmash | 21-?? | 43 | 4 |
Move |Active On | Total Frames | Effective Shieldstun | Notes
Dash Attack | 10-?? | 38 | 3 | (will find the sour frames)
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Move |Active On | Total Frames | Landing Lag | Auto-Cancel Frames | Effective Shieldstun | Notes
Nair | 6-?? | 45 | 20 | ?? | Need to find |
Fair | 7-?? | 37 | 18 | ?? | 4 |
Bair | 12-?? | 38 | 21 | ?? | 3 |
Uair | 10-?? | 40 | 16 | ?? | 4 |
Dair | 15-?? | 45 | 22 | ?? | 0 |
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Move |Active On | Total Frames | Effective Shieldstun | Notes
Neutral B (Small)| 23-hit | 48 | 4 | Jab Lock
Neutral B (Big)| 23-hit | 48 | 21 |
Side B | 12-?? | 45 | Unblockable | Stun lasts 24 frames
Down B | 16-?? | 48 | 4 | Stun last ?? frames
Move | Active On | Total Frames | Landing Lag | Note
Up B | ?? | 42 | 30 |
Move | Total Frames | Note
Full Charge | 138 |
Small Charge | ?? |
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Move | Active On | Total Frames | Effective Shieldstun | Note
Ledge Climb | 1-33 | 34 | Unblockable |
Ledge Roll | 2-28 | 49 | Unblockable |
Ledge Jump | 2-11 | 13 | Unblockable |
Ledge Attack | 1-16 | 55 | 1 |
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Move | Active On | Total Frames | Note
Spot Dodge | 2-15 | 24 |
Air Dodge | ?? | 31 |
F Roll | 5-14 | 29 |
B Roll | 4-13 | 29 |
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Move | Active On | Total Frames | Note
Ground Tech | | |
Tech Roll | | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
Move | Active On | Total Frames | Note
Trip GetUp | | |
Trip F-Roll | | |
Trip B-Roll | | |
Enjoy!
I want to give a huge thank you to Big O for helping me understand frame data
and Brickbox, for streamlining the frame charts. (the one im using from there Dk Framedata)
DK Framedata Samsh4 BigO
Start -
Attacking frames in yellow, Total frames in purple, Invincibility Frames in green, super armor blue and windboxes in orange Opponent stun/freeze frames Pink.
If you see an xx, it's just a placeholder value to be filled in later. Any number marked with a question mark I haven't tested too thoroughly or at all.
Definitions
- "Active frames" tell you when the move does it's job. If a move hits multiple times, each hit will be separated by a comma.
- The number in "Total frames" essentially tells you how long it takes to complete the move. You can act freely starting from the next frame.
- "Effective Shieldstun" Is a attacking hit on the opponents shield. How many frames after they unblock until you can move.
- "Notes" are additional information
- Landing Lag
- Auto-Cancel Frames
Ground Moves
Jab(s)
Jab(s)
Jab 1 | 6-?? | 24 | 1 |
Jab 2 | 8-?? | 71 | 2 | Ended as soon as possible
Jab Com | 6-?? | 86 | 1,2 | Ended as soon as possible
Grab(s)
Grab | 7-?? | 35 | Unblockable |
DashGrab | 9-?? | 42 | Unblockable |
PivotGrab | 11-?? | 40 | Unblockable |
Tilt(s)
Ftilt-Side | 10-?? | 35 | 3 |
Ftilt-Up |
Ftilt-Down |
Utilt | 8-?? | 29 | 1 |
Dtilt | 6-?? | 20 | 2 |
Smash(s)
Fsmash | 19-?? | 52 | 3 |
Usmash | 11-?? | 73 | 1 |
Dsmash | 21-?? | 43 | 4 |
Dash Attack
Dash Attack | 10-?? | 38 | 3 | (will find the sour frames)
-------------------------------------------------------------------------------------------------------------------------------------------------------
Aerials
Nair | 6-?? | 45 | 20 | ?? | Need to find |
Fair | 7-?? | 37 | 18 | ?? | 4 |
Bair | 12-?? | 38 | 21 | ?? | 3 |
Uair | 10-?? | 40 | 16 | ?? | 4 |
Dair | 15-?? | 45 | 22 | ?? | 0 |
-------------------------------------------------------------------------------------------------------------------------------------------------------
Specials
Attack(s)
Attack(s)
Neutral B (Small)| 23-hit | 48 | 4 | Jab Lock
Neutral B (Big)| 23-hit | 48 | 21 |
Side B | 12-?? | 45 | Unblockable | Stun lasts 24 frames
Down B | 16-?? | 48 | 4 | Stun last ?? frames
Recovery
Up B | ?? | 42 | 30 |
Natural B Charge(s)
Full Charge | 138 |
Small Charge | ?? |
-------------------------------------------------------------------------------------------------------------------------------------------------------
Ledge Data
Ledge Climb | 1-33 | 34 | Unblockable |
Ledge Roll | 2-28 | 49 | Unblockable |
Ledge Jump | 2-11 | 13 | Unblockable |
Ledge Attack | 1-16 | 55 | 1 |
-------------------------------------------------------------------------------------------------------------------------------------------------------
Dodge Data
Spot Dodge | 2-15 | 24 |
Air Dodge | ?? | 31 |
F Roll | 5-14 | 29 |
B Roll | 4-13 | 29 |
-------------------------------------------------------------------------------------------------------------------------------------------------------
Tech Data
Ground Tech | | |
Tech Roll | | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
Trip Data
Trip GetUp | | |
Trip F-Roll | | |
Trip B-Roll | | |
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