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Melee VS Brawl (Return of the Smash64) April 4th & 5th: Duluth, GA

Waba

Smash Apprentice
Joined
Oct 2, 2008
Messages
76
Location
Under Ur Bed, STOP Farting!!!
Waba Presents:

Melee VS Brawl
(Return of the Smash64)


April 4th:

Brawl /Melee Singles
pools/brackets (Best of 3 matches)
Loser's Finals (Best of 5 matches)
Winner's Finals(Best of 5 matches)
Grand Final(Best of 7 matches)


April 5th:

Top Ten from both Tournaments go head to head in the Tri-Smash Crew Battle featuring the OG that started it all : Smash64
and Brawl /Melee
Bonus:
FREE Smash64 Tournament
Winner Takes all : $50 Cash and a Mario Plushy!
Single Elimination Bracket
All Matches Best of 5



$10 Entry Fee for both Days.
$15 Pot Fee for both tournaments.
Can NOT enter Brawl AND Melee.
Must choose a side!
Melee or Brawl.


100% of the $15 Pot Fee goes to the winners of the tournaments.

$10 for top three winners of Brawl/Melee singles Pot Split 60/20/10/5/5

$5 for the Tri-Smash Crew Battle! Melee 10 Smasher Crew VS Brawl 10 Smasher Crew! Pot Fee +(10% from FEB. & March Waba Monthlies Brawl/Melee)

Tri-Smash Crew Battle consist of Brawl(Best of 3), Melee(Best of 3), and Smash64(Best of 5)


Bonus:
FREE Smash64 Tournament
Winner Takes all : $50 Cash and a Mario Plushy!
Single Elimination Bracket
All Matches Best of 5


More Details to Come!!!​


"It's time to suit up and discover the truth. Brawl Smashers or Melee Smashers? Who are the REAL Smashers? Trash talk all you want, but now you have to show up and prove it! Who is the BEST? Who's Beast at SMASH? Waba wants to know! You want to show! Talk is cheap, thumbs will bleed at Melee VS Brawl (Return of the Smash64)! Competing to be the elite TEN to represent the BEST & TRUE Super Smash Brothers. Compete in Brawl, Melee, and the original that started your addiction: Smash64! Compete for CASH! Compete for PRIDE! Compete for BRAGGING RIGHTS! Compete to SHUT UP the other SMASH community and PROVE once and for all, Which community is the BEAST and which community is GARBAGE! It's a Civil WAR ready to EXPLODE! Everything is on the line! Your Smash community needs you! Don't ignore the calling of your brothers' honor! Sign up to represent YOUR Smash community! Brothers in Arms, side by side, you WILL defeat the enemy! God Bless Freedom! God Bless America! God Bless Super Smash Brothers!"


Address:

Waba Game (Tournament Center)
3585 Peachtree Industrial Blvd.
Duluth, GA 30096


Contact:

Min
phone: 678-417-9222
e-mail: wabagames@yahoo.com
website: www.wabagame.com




SMASH Brothers BRAWL:

General rules

* Bring your own controller.
* Double elimination bracket.
* 3 Stocks.
* 8 minute timer.
* Items are set to "off" and "none".
* All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches. Sets are best of 5 for all "finals" matches.
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors, or by a coin flip.
* No player may choose a stage they have already won on in that set unless agreed upon by both players.
o In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS or coin flip will choose first, then the opposing team will get their ports, and then the teammate of the RPS/coinflip winner will get the last port.
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Falco's laser lock is banned.
* Metaknight's Infinite Cape glitch is banned.
* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser. This rule also applies to, but is not limited to: Swallocides and cargocides.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Excessive stalling is banned.
* Dedede's Standing chain grab infinite is banned. Wall infinites are still legal.
o Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling. Projectile camping is not considered stalling. Ledge camping is not considered stalling if the opponent is within range of punishing a return to the stage.
* Port slob picks: On a player's counterpick, that player may opt to redo the port selection process with that player or team picking their port first.
* Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overtime. Bowser's Klawcide, Swallocides, Cargocides, etc are exempt from this rule.
* Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or Sonic can be granted the blue team so that there is not unnecessary confusion.


Set format (In Order of Procedure)

1. Opponents choose their characters for the first match.
* Double blind character selection may be called for the first match.
2. Each player may announce one stage to be banned for counter picks of the set.
3. The first stage will be randomly selected from the starter list. Players may also agree to start on one of the starter list stages.
4. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
5. The winner of the previous match chooses their character.
6. The loser of the previous match chooses their character.
7. Repeat steps 4-6 for all proceeding matches.


Starter stages
Battlefield
Final Destination
Smashville
Yoshi's Island

Counter pick stages
Brinstar
Castle Siege
Delfino
Frigate Orpheon
Halberd
Lylat Cruise
Pokémon Stadium 1
Rainbow Cruise

Banned stages
(All custom stages)
75m
Big Blue
Bridge of Eldin
Corneria
Distant Planet
Flat Zone 2
Green Greens
Green Hill Zone
Hanenbow
Hyrule Temple
Jungle Japes
Luigi's Mansion
Mario Bros.
Mario Circuit
Mushroomy Kingdom I
Mushroomy Kingdom II
New Pork City
Norfair
Onett
Pictochat
Pirate Ship
Pokémon Stadium 2
Port Town Aero Dive
Rumble Falls
Shadow Moses
Skyworld
Spear Pillar
The Summit
Wario Ware
Yoshi's Island (Pipes)

SMASH Brothers MELEE:

General rules

* Bring your own controller.
* Double elimination bracket.
* 4 Stocks.
* 8 minute timer.
* Items are set to "off" and "none".
* All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches. Sets are best of 5 for all "finals" matches.
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors, or by a coin flip.
* No player may choose a stage they have already won on in that set unless agreed upon by both players. (Dave's Stupid Rule)
* In the case of a GameCube/TV malfunction, the game will be restarted from the beginning, no matter what time it crashed.
* All decisions made by tournament officials are final.
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Wobbling is banned.
* Excessive stalling is banned.


Set format (In Order of Procedure)

1. Opponents choose their characters for the first match.
* Double blind character selection may be called for the first match.
2. Each player may announce one stage to be banned for counter picks of the set.
3. The first stage will be randomly selected from the starter list. Players may also agree to start on one of the starter list stages.
4. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
5. The winner of the previous match chooses their character.
6. The loser of the previous match chooses their character.
7. Repeat steps 4-6 for all proceeding matches.


Neutral stages
Battlefield
Dreamland 64
Final Destination
Fountain of Dreams (Banned in doubles)
Pokemon Stadium
Yoshi's Story

Counter pick stages
Brinstar
Corneria
Jungle Japes
Mute City (Singles Only)
Poké Floats
Rainbow Cruise

Banned stages
Big Blue
Brinstar Depths
Flatzone
Fountain of Dreams (Doubles Only)
Fourside
Great Bay
Green Greens
Hyrule Temple
Icicle Mountain
Kongo Jungle
Mushroom Kingdom 1
Mute City (Doubles Only)
Onett
Peach’s Castle
Venom
Yoshi's Island 64
Yoshi’s Island (Pipes)


------------------------------------------------------------
:psycho:Waba is making access to the new Tournament Training Center FREE!
-Mondays, Tuesdays, Wednesdays, and Thursdays will be FREE to play from 2pm to midnight.
That's right Wabagamers! It's true!


;) What do you need to do:

1. You MUST be registered on our website and forums (http://www.wabagame.com).
2. You MUST post on the Waba Forums at least once a week.
3. Try to post when you are coming to Waba.
4. Follow all rules and regulations that may apply.
5. BYOC:Bring Your Own Controller
-If you do NOT have a controller (arcade stick) or forget to bring one
-you may rent a controller from Waba for a $2 fee for the day

;)That's it folks, it's that easy! Another step in building a better gaming community in our area. Thank you in advance for your support. Come Play With Us! :laugh:
 
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