Sluigi123
R64/Brawl- Dev; AI Coder; Balancer
Melee KB Code
If Compare: IC-Basic[237 or1005] > "1st KB Scalar"
Stop Sound Effect (0A030100): "KB1"
Stop Sound Effect: "KB2"
Stop Sound Effect: "HvyKB1"
Stop Sound Effect: "HvyKB2"
If Compare: IC-Basic[237 or:1005] > "2nd KB Scalar"
If Roll A Die (2nd If/2B): 2
Sound Effect: "HvyKB1"
Sound Effect: "HvyKB1"
Else
Sound Effect: "HvyKB2"
Sound Effect: "HvyKB2"
End If
Else
If Roll A Die (2nd If/2B): 2
Sound Effect: "KB1"
Else
Sound Effect: "KB2"
End If
End If
End If
Thought that I would bring this up for attention. Put this in the SFX folders/event-list from the DamageFlyHi folder/sub-action to the DamageFlyRoll folder/sub-action.
This list of characters will have the hurting SFXs in this order:
KB1, KB2, HvyKB1, HvyKB2
Captain: 560, 561, 562, 563
Dedede: 37D, 37E, 380, 381
Diddy: 855, 857, 856, 858
Donkey: 43A, 43B, 43C, 43D
Falco: 71D, 71E, 71F, 720
Fox: 4E1, 4E2, 4E3, 4E4
Gamewatch: None; Rec.:1179, 117C (beeps)
Ganon: 74D, 74E, 74F, 750
Ike: 978, 979, 97A, 97B
Kirby: 4B5, 4B6, 4B7, 4B8
Koopa (Bowser): 5AF, 5B0, 5B1, 5B2
Link: 235, 236, 237, 238
Lucario: 945, 946, 947, 948
Lucas: 82E, 82F, 830, 831
Luigi: 511, 512, 513, 514
Mario: 185, 185, 186, 187
Marth: 6AC, 6AD, 6AE, 6AF
Metaknight: 34F, 350, 351, 352
Ness: E37, E37, E33, E34
Peach: 5DF, 5E0, 5E1, 5E2
Pikachu: CC6, CC7, CC8, CC9
Pikmin: None
Pit: 2B4, 2B5, 2B6, 2B6
PokeFushigisou (Ivy): 8F6, 8F7, 8F8, 8F9
PokeLizardon (Zard): 899, 89A, 89B, 89C
PokeZenigame (Spuirtle): 8C4, 8C5, 8C6, 8C7
Popo (Climbers): 65A, 65B, 65C, 65D
Nana (Climbers): 685, 686, 687, 689
Purin (Jigglypuff): 9C7 (HvyKB)
Robot (R.O.B.): 9A0, 9A1, 99F, 9A2
Samus: None
Sheik: 62F, 631, 630, 632
Snake: A52, A53, A54, A55
Sonic: A7D, A7E, A7F, A80
SZeroSuit: 7B2 (KB), 7B1, 7B4
ToonLink: 9F5, 9F6, 9F7, 9F8
Wario: 785, 786, 787, 788
Wolf: A23, A24, A25, A26
Yoshi: 489, 48A, 48B, 48C
Zelda: 609, 60A, 611 (HvyKB)
Update 3/27/13
Update 4/5/13
Update 5/30/13
EDIT: Forgot to put this up : if you don't know where these codes/values are from, they're from Smash Attacks, or PSAMod (Dantarion Ver.).
EDIT2: Sorry. The IC-Basic number is 1005 in the DamageFly folders or 237 in the Subroutines folder.
EDIT: Thank you Shun for finding the last of the SFXs!
If Compare: IC-Basic[237 or1005] > "1st KB Scalar"
Stop Sound Effect (0A030100): "KB1"
Stop Sound Effect: "KB2"
Stop Sound Effect: "HvyKB1"
Stop Sound Effect: "HvyKB2"
If Compare: IC-Basic[237 or:1005] > "2nd KB Scalar"
If Roll A Die (2nd If/2B): 2
Sound Effect: "HvyKB1"
Sound Effect: "HvyKB1"
Else
Sound Effect: "HvyKB2"
Sound Effect: "HvyKB2"
End If
Else
If Roll A Die (2nd If/2B): 2
Sound Effect: "KB1"
Else
Sound Effect: "KB2"
End If
End If
End If
Thought that I would bring this up for attention. Put this in the SFX folders/event-list from the DamageFlyHi folder/sub-action to the DamageFlyRoll folder/sub-action.
This list of characters will have the hurting SFXs in this order:
KB1, KB2, HvyKB1, HvyKB2
Captain: 560, 561, 562, 563
Dedede: 37D, 37E, 380, 381
Diddy: 855, 857, 856, 858
Donkey: 43A, 43B, 43C, 43D
Falco: 71D, 71E, 71F, 720
Fox: 4E1, 4E2, 4E3, 4E4
Gamewatch: None; Rec.:1179, 117C (beeps)
Ganon: 74D, 74E, 74F, 750
Ike: 978, 979, 97A, 97B
Kirby: 4B5, 4B6, 4B7, 4B8
Koopa (Bowser): 5AF, 5B0, 5B1, 5B2
Link: 235, 236, 237, 238
Lucario: 945, 946, 947, 948
Lucas: 82E, 82F, 830, 831
Luigi: 511, 512, 513, 514
Mario: 185, 185, 186, 187
Marth: 6AC, 6AD, 6AE, 6AF
Metaknight: 34F, 350, 351, 352
Ness: E37, E37, E33, E34
Peach: 5DF, 5E0, 5E1, 5E2
Pikachu: CC6, CC7, CC8, CC9
Pikmin: None
Pit: 2B4, 2B5, 2B6, 2B6
PokeFushigisou (Ivy): 8F6, 8F7, 8F8, 8F9
PokeLizardon (Zard): 899, 89A, 89B, 89C
PokeZenigame (Spuirtle): 8C4, 8C5, 8C6, 8C7
Popo (Climbers): 65A, 65B, 65C, 65D
Nana (Climbers): 685, 686, 687, 689
Purin (Jigglypuff): 9C7 (HvyKB)
Robot (R.O.B.): 9A0, 9A1, 99F, 9A2
Samus: None
Sheik: 62F, 631, 630, 632
Snake: A52, A53, A54, A55
Sonic: A7D, A7E, A7F, A80
SZeroSuit: 7B2 (KB), 7B1, 7B4
ToonLink: 9F5, 9F6, 9F7, 9F8
Wario: 785, 786, 787, 788
Wolf: A23, A24, A25, A26
Yoshi: 489, 48A, 48B, 48C
Zelda: 609, 60A, 611 (HvyKB)
Update 3/27/13
Update 4/5/13
Update 5/30/13
EDIT: Forgot to put this up : if you don't know where these codes/values are from, they're from Smash Attacks, or PSAMod (Dantarion Ver.).
EDIT2: Sorry. The IC-Basic number is 1005 in the DamageFly folders or 237 in the Subroutines folder.
EDIT: Thank you Shun for finding the last of the SFXs!