Y-L
Smash Champion
Hi, I'm working on a physics engine for a simple game I work on in my free time. I'm trying to make this akin to Melee's physics. One question I have is how movement in the air works. It seems as if you move in the air with a percentage of your speed you were moving at when you were on the ground + a little bit more (because you can move aerially from a standing jump). Can anyone provide any more info on this?
Also if you have any more information on the physics engine that would be greatly appreciated. Thanks!
Also if you have any more information on the physics engine that would be greatly appreciated. Thanks!