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Melee on Nintendont with Mayflash?

Ogopogo

Smash Ace
Joined
Sep 28, 2013
Messages
568
Location
Middle TN
3DS FC
3797-6544-0935
The only way I can play Melee is on Nintendont on my newer Wii with my mayflash adapter. Is this any laggier than the usual gamecube melee experience?
 

KneeG

Smash Rookie
Joined
Feb 11, 2015
Messages
9
Location
Oak Park, IL
I use a normal flashdrive with nintendont and it plays normally with no graphics problems
(the music sometimes goes in and out)
 

Massive

Smash Champion
Joined
Aug 11, 2006
Messages
2,833
Location
Kansas City, MO
The only way I can play Melee is on Nintendont on my newer Wii with my mayflash adapter. Is this any laggier than the usual gamecube melee experience?
All reports I have heard say "yes".

Apparently nintendont peripheral support introduces some input delay across all USB/wireless controller methods.
 

Vorde

Smash Journeyman
Joined
Jan 9, 2009
Messages
258
Location
Ontario
NNID
Vorde
3DS FC
4613-7807-1976
Music is weird sometimes, there's about 10ms of lag introduced into the game under any condition. I would definately recommend pretty much any other method. Play on a gamecube or a wii, WiiU needs to have some things worked out
 

Ogopogo

Smash Ace
Joined
Sep 28, 2013
Messages
568
Location
Middle TN
3DS FC
3797-6544-0935
Music is weird sometimes, there's about 10ms of lag introduced into the game under any condition. I would definately recommend pretty much any other method. Play on a gamecube or a wii, WiiU needs to have some things worked out
It's not on a Wii U, but the "deluxe" wii that doesn't support gamecube stuff. Also, isn't 10ms not quite a frame? Does that make it the same experience? I've heard some helpful opinions but I need some hard facts.
 

bearsfan092

Smash Journeyman
Joined
Jun 1, 2012
Messages
402
To be quite clear, any USB device is going to introduce some input lag since USB polls at set intervals. However anything above crap-tier engineering is gonna introduce sub millisecond lag when polling data, so it depends on how fast the adapter translates controller inputs into data to be transmitted through USB and how fast nintendont interprets those inputs.

Really curious to try out a USB adapter with nintendont as a player just to see how it feels now.
 

Ogopogo

Smash Ace
Joined
Sep 28, 2013
Messages
568
Location
Middle TN
3DS FC
3797-6544-0935
To be quite clear, any USB device is going to introduce some input lag since USB polls at set intervals. However anything above crap-tier engineering is gonna introduce sub millisecond lag when polling data, so it depends on how fast the adapter translates controller inputs into data to be transmitted through USB and how fast nintendont interprets those inputs.

Really curious to try out a USB adapter with nintendont as a player just to see how it feels now.
Yeah, the mayflash adapter has some lag. But it's so minimal that it doesn't even amount to a frame as far as I know. But does this add up with nintendont's lag to make a frame or more of lag? It doesn't feel like it to me.
 
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