windless13
Smash Rookie
- Joined
- Sep 23, 2016
- Messages
- 1
I can't be the ONLY Mac person here who is trying to get a Mayflash GameCube Controller Adapter recognized by Dolphin 5.0. I'm running Yosemite 10.10.5 and out of all the smash enthusiasts here, I'm hoping someone will be able to help me out.
I've followed the guide here: https://wiki.dolphin-emu.org/index....eCube_Controller_Adapter_for_Wii_U_in_Dolphin
And after going through hours of online guides and testing, I still can't get any 3rd party kext loaded on my Mac. It SAYS it's loaded and that even after booting in as root, running 'sudo nvram boot-args=kext-dev-mode=1', doing all sorts of kextcache things and getting it to 'successfully bypass' the unsigned problem, I run a simple 'kextstat' to show the list of loaded kexts and SmashEnabler is nowhere to be found. Without the custom kext, I'm pretty sure Dolphin has no chance of recognizing the adapter.
Any Mac gurus or kext wizards out there? Thanks in advance for your time, I bet this would help out a lot of people in the same boat as me.
I've followed the guide here: https://wiki.dolphin-emu.org/index....eCube_Controller_Adapter_for_Wii_U_in_Dolphin
And after going through hours of online guides and testing, I still can't get any 3rd party kext loaded on my Mac. It SAYS it's loaded and that even after booting in as root, running 'sudo nvram boot-args=kext-dev-mode=1', doing all sorts of kextcache things and getting it to 'successfully bypass' the unsigned problem, I run a simple 'kextstat' to show the list of loaded kexts and SmashEnabler is nowhere to be found. Without the custom kext, I'm pretty sure Dolphin has no chance of recognizing the adapter.
Any Mac gurus or kext wizards out there? Thanks in advance for your time, I bet this would help out a lot of people in the same boat as me.