• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

May go on haitus soon, new avatar, and Smashing Entries 5: Can Monster Hunter Tri cha

D

Deleted member

Guest
Link to original post: [drupal=3218]May go on haitus soon, new avatar, and Smashing Entries 5: Can Monster Hunter Tri change the course of Wii's 3rd party support?[/drupal]



Note: The Smashing Entries series may go on an haitus after Smashing Entries 6. I'm currently running out of ideas for major entries. I will still make blogs here, but they will not be under the Smashing Entries series. Now don't get me wrong, I am not abandoning the series. It's just that I'm going to take a break from it until I can think of a few more. I will annouce a haitus when I run out of ideas, but let me get it out of the way that I thank each and every one of you who read my blogs. You guys are awesome.

You may notice that I just got a new avatar. I really didn't care for my old one. So I decided to get an custom avatar. End of story, let's get to the fifth major blog in my Smashing Entries series, this time, about Wii's 3rd party support and how Monster Hunter Tri can possibly singlehandely save 3rd party support for the system.

I've been thinking about this for awhile, so I have a lot to say about the matter.

Let's face it, most core 3rd party Wii exclusives underperform in sales. It's a shame that it happens too, because many of those games are actually pretty good. However, they do have some things that was going against it anyway. However, if there was one 3rd party Wii exclusive that deserved to suceed, it would be Monster Hunter Tri for the Nintendo Wii.

Sure, Capcom did say that the Wii is a tough market to crack, but it's a good idea to make fewer games for the system and make them higher quality. No wonder why Tatsunoko Vs. Capcom sold 100,000 copies in North America on it's first week, a decent amount of copies I do say.

No 3rd party game on the Wii has truly became an blockbuster hit all-around, but that can be done. Look, Monster Hunter Tri is the best-selling 3rd party game on the Nintendo Wii in Japan so far, proving that there is an core market out there and if you make good games, chances are, you'll earn a lot out of it. These are the reasons why I believe the game has the potential to save 3rd party support on the system:

1. It has sold nearly a million copies so far in Japan. This proves that Japanese love these type of games.

2. Capcom is an very well-known company. They have made numerous famous video game series on Nintendo's platform, such as Megaman, Street Fighter, the list goes on.

3. This is from an relatively well-known series. The Monster Hunter series has done very well in Japan. The latest PSP installment has made 3 million copies in sales, a feast to behold for a non-Nintendo handheld.

4. This will be an high-quality game. Just look, Famistu, a site notrious for harsh reviews, gave this game a perfect 10/10. This most likely indicates an Triple A game.

5. Lots of adversitement is being put on the game. There is an website dedicated to it, a few forums are dedicated towards the Monster Hunter franchise, there is an Youtube channel dedicated to Youtube adversitements, and more.

6. This is an very highly hyped game. So many people wants this, this will be the Super Smash Bros. Brawl of 2010 in terms of anticapation.

7. Capcom and Nintendo have a very good relationship. Nintendo probably realize that this could be there last chance to save 3rd party support on the Wii, so they're gambling on this game entirely because they know it'll sell millions provided they pull the right string.

These seven things alone is enough for the game to sell 2-3 million copies worldwide. But, what about other Wii games that were hyped as well? Why did they underperform to sales expectations? We're going to take Madworld, The Conduit, Red Steel 2, Resident Evil: Darkside Chronicle, and Dead Space Extraction.

Madworld: Came from an niche genre.
The Conduit: Was made by an overly ambitious developer.
Dead Space Extraction: On-rail shooter.
Red Steel 2: Will underperform due to lack of multiplayer and players being burnt by the original.
Resident Evil: Darkside Chronicle: On-rail shooter.

But Monster Hunter Tri has none of those worries. It is from an well-represented genre, made by an proven developer, is not dumb down for the Wii, has multiplayer, and has a solid reputation for being from a great franchise.

I am so glad this is coming out on my birthday, because this could be our very last chance to save 3rd party support on the Nintendo Wii. We're basically obligated to support the game anyway, because the last thing we need is a prominent company to stop supporting Nintendo.

Will you be there to support the game and the company? I know I will, for I'm getting it on launch.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
A few things:

1: What's wrong with Rail Shooters? I love those...

2: Red Steel 2 has gotten nothing but positive reviews, and most of them say that it's excellent even with just single-player. Ugh, that's one of the problems with this Xbox-fueled generation of gaming, apparently, a shooter isn't good or isn't going to sell unless it has multiplayer. By this logic, clearly Doom, Wolfenstein and Half-Life must all be poor shooters that are not worth your time because they don't have multiplayer.

3: Monster Hunter is pretty much the WoW of Japan, Famitsu pretty much had to give it a ten otherwise they'd be torn to pieces by the fanboys. That, and it would have sold an insane amount of copies even if Famitsu gave it a 1/40 just because of how popular Monster Hunter is in Japan.

Either way, Monster Hunter isn't a particularly popular or well-known game in the west. I didn't even hear about it until roughly three or so years ago when a friend of mine picked up one of them for his PSP and got really into it. I seriously tried the game, I wasn't a fan of it. But MH3 has caught my interest, I might pick it up, if not just for the nifty Classic Controller Pro that comes bundled with it.
 

Bowser King

Have It Your Way
Joined
Aug 7, 2007
Messages
4,737
Location
Ontario, Canada
A few things:
1: What's wrong with Rail Shooters? I love those...

There isn't anything wrong with them other then the fact that just about every wii shooter is a rail. If you look at the sales of RE4 wii edition then compare it to the rail shooter versions, its clear that people are sick of having hundreds of rail shooters. Plus, rail shooters in general are becoming unpopular and replaced.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona

There isn't anything wrong with them other then the fact that just about every wii shooter is a rail. If you look at the sales of RE4 wii edition then compare it to the rail shooter versions, its clear that people are sick of having hundreds of rail shooters. Plus, rail shooters in general are becoming unpopular and replaced.
Good point, although it's a shame because the Wii has some **** fine Rail Shooters. For instance, Dark Side Chronicles is easily one of the best of the best, IMO. And HOTD: Overkill was pretty much the game that ultimately proved to me that Sega still has some magic left in their company.
 

urdailywater

Smash Hero
Joined
Jul 12, 2008
Messages
5,563
I didn't really like the MH3 demo. I tried it, but I assume since it was a demo the gameplay was meant to be horrible? Or at least not perfect.

If anything I'll rent it to see how it turns out to be, but there are plenty better games coming out for me this year. The graphics were nice though.

I will say I don't think it will change the 3rd party support (at least in America). 3rd party video games generally do bad in terms of sale on the Wii when compared to other games from my understanding. Unlesss it's a popular game. Like mentioned by finalark.
 
D

Deleted member

Guest
A few things:

1: What's wrong with Rail Shooters? I love those...
Nothing really is wrong with on-rail shooters. However, the problem is that the Wii is oversaturated with them almost as badly as with minigames and casual games that try to mimic real llife. Thus, they stopped selling well.

finalark said:
2: Red Steel 2 has gotten nothing but positive reviews, and most of them say that it's excellent even with just single-player. Ugh, that's one of the problems with this Xbox-fueled generation of gaming, apparently, a shooter isn't good or isn't going to sell unless it has multiplayer. By this logic, clearly Doom, Wolfenstein and Half-Life must all be poor shooters that are not worth your time because they don't have multiplayer.
It's true that single-player FPS's can sell well and can be good (Like Red Steel 2), but it rarely happens nowadays. The reason why Doom, Wolfenstein, and Half-Life are well-loved around the world is because they changed the genre in one way or another, thus making them worth playing. However, this rarely fly by nowadays because they put focus on multiplayer, because without multiplayer, they will eventually dull and you'll stop playing it. That's why there isn't many single-player FPS games that sell well and are actually good.

finalark said:
3: Monster Hunter is pretty much the WoW of Japan, Famitsu pretty much had to give it a ten otherwise they'd be torn to pieces by the fanboys. That, and it would have sold an insane amount of copies even if Famitsu gave it a 1/40 just because of how popular Monster Hunter is in Japan.
This.

finalark said:
Either way, Monster Hunter isn't a particularly popular or well-known game in the west. I didn't even hear about it until roughly three or so years ago when a friend of mine picked up one of them for his PSP and got really into it. I seriously tried the game, I wasn't a fan of it. But MH3 has caught my interest, I might pick it up, if not just for the nifty Classic Controller Pro that comes bundled with it.

That's why Capcom is aiming to change that. They want this game to be as successful as possible and possibly prove that there is an core audience out there that apperatice 3rd party games for the Wii. It's like Earthbound, only that Capcom isn't ignoring the series.
 
Top Bottom