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Link to original post: [drupal=3218]May go on haitus soon, new avatar, and Smashing Entries 5: Can Monster Hunter Tri change the course of Wii's 3rd party support?[/drupal]
Note: The Smashing Entries series may go on an haitus after Smashing Entries 6. I'm currently running out of ideas for major entries. I will still make blogs here, but they will not be under the Smashing Entries series. Now don't get me wrong, I am not abandoning the series. It's just that I'm going to take a break from it until I can think of a few more. I will annouce a haitus when I run out of ideas, but let me get it out of the way that I thank each and every one of you who read my blogs. You guys are awesome.
You may notice that I just got a new avatar. I really didn't care for my old one. So I decided to get an custom avatar. End of story, let's get to the fifth major blog in my Smashing Entries series, this time, about Wii's 3rd party support and how Monster Hunter Tri can possibly singlehandely save 3rd party support for the system.
I've been thinking about this for awhile, so I have a lot to say about the matter.
Let's face it, most core 3rd party Wii exclusives underperform in sales. It's a shame that it happens too, because many of those games are actually pretty good. However, they do have some things that was going against it anyway. However, if there was one 3rd party Wii exclusive that deserved to suceed, it would be Monster Hunter Tri for the Nintendo Wii.
Sure, Capcom did say that the Wii is a tough market to crack, but it's a good idea to make fewer games for the system and make them higher quality. No wonder why Tatsunoko Vs. Capcom sold 100,000 copies in North America on it's first week, a decent amount of copies I do say.
No 3rd party game on the Wii has truly became an blockbuster hit all-around, but that can be done. Look, Monster Hunter Tri is the best-selling 3rd party game on the Nintendo Wii in Japan so far, proving that there is an core market out there and if you make good games, chances are, you'll earn a lot out of it. These are the reasons why I believe the game has the potential to save 3rd party support on the system:
1. It has sold nearly a million copies so far in Japan. This proves that Japanese love these type of games.
2. Capcom is an very well-known company. They have made numerous famous video game series on Nintendo's platform, such as Megaman, Street Fighter, the list goes on.
3. This is from an relatively well-known series. The Monster Hunter series has done very well in Japan. The latest PSP installment has made 3 million copies in sales, a feast to behold for a non-Nintendo handheld.
4. This will be an high-quality game. Just look, Famistu, a site notrious for harsh reviews, gave this game a perfect 10/10. This most likely indicates an Triple A game.
5. Lots of adversitement is being put on the game. There is an website dedicated to it, a few forums are dedicated towards the Monster Hunter franchise, there is an Youtube channel dedicated to Youtube adversitements, and more.
6. This is an very highly hyped game. So many people wants this, this will be the Super Smash Bros. Brawl of 2010 in terms of anticapation.
7. Capcom and Nintendo have a very good relationship. Nintendo probably realize that this could be there last chance to save 3rd party support on the Wii, so they're gambling on this game entirely because they know it'll sell millions provided they pull the right string.
These seven things alone is enough for the game to sell 2-3 million copies worldwide. But, what about other Wii games that were hyped as well? Why did they underperform to sales expectations? We're going to take Madworld, The Conduit, Red Steel 2, Resident Evil: Darkside Chronicle, and Dead Space Extraction.
Madworld: Came from an niche genre.
The Conduit: Was made by an overly ambitious developer.
Dead Space Extraction: On-rail shooter.
Red Steel 2: Will underperform due to lack of multiplayer and players being burnt by the original.
Resident Evil: Darkside Chronicle: On-rail shooter.
But Monster Hunter Tri has none of those worries. It is from an well-represented genre, made by an proven developer, is not dumb down for the Wii, has multiplayer, and has a solid reputation for being from a great franchise.
I am so glad this is coming out on my birthday, because this could be our very last chance to save 3rd party support on the Nintendo Wii. We're basically obligated to support the game anyway, because the last thing we need is a prominent company to stop supporting Nintendo.
Will you be there to support the game and the company? I know I will, for I'm getting it on launch.
Note: The Smashing Entries series may go on an haitus after Smashing Entries 6. I'm currently running out of ideas for major entries. I will still make blogs here, but they will not be under the Smashing Entries series. Now don't get me wrong, I am not abandoning the series. It's just that I'm going to take a break from it until I can think of a few more. I will annouce a haitus when I run out of ideas, but let me get it out of the way that I thank each and every one of you who read my blogs. You guys are awesome.
You may notice that I just got a new avatar. I really didn't care for my old one. So I decided to get an custom avatar. End of story, let's get to the fifth major blog in my Smashing Entries series, this time, about Wii's 3rd party support and how Monster Hunter Tri can possibly singlehandely save 3rd party support for the system.
I've been thinking about this for awhile, so I have a lot to say about the matter.
Let's face it, most core 3rd party Wii exclusives underperform in sales. It's a shame that it happens too, because many of those games are actually pretty good. However, they do have some things that was going against it anyway. However, if there was one 3rd party Wii exclusive that deserved to suceed, it would be Monster Hunter Tri for the Nintendo Wii.
Sure, Capcom did say that the Wii is a tough market to crack, but it's a good idea to make fewer games for the system and make them higher quality. No wonder why Tatsunoko Vs. Capcom sold 100,000 copies in North America on it's first week, a decent amount of copies I do say.
No 3rd party game on the Wii has truly became an blockbuster hit all-around, but that can be done. Look, Monster Hunter Tri is the best-selling 3rd party game on the Nintendo Wii in Japan so far, proving that there is an core market out there and if you make good games, chances are, you'll earn a lot out of it. These are the reasons why I believe the game has the potential to save 3rd party support on the system:
1. It has sold nearly a million copies so far in Japan. This proves that Japanese love these type of games.
2. Capcom is an very well-known company. They have made numerous famous video game series on Nintendo's platform, such as Megaman, Street Fighter, the list goes on.
3. This is from an relatively well-known series. The Monster Hunter series has done very well in Japan. The latest PSP installment has made 3 million copies in sales, a feast to behold for a non-Nintendo handheld.
4. This will be an high-quality game. Just look, Famistu, a site notrious for harsh reviews, gave this game a perfect 10/10. This most likely indicates an Triple A game.
5. Lots of adversitement is being put on the game. There is an website dedicated to it, a few forums are dedicated towards the Monster Hunter franchise, there is an Youtube channel dedicated to Youtube adversitements, and more.
6. This is an very highly hyped game. So many people wants this, this will be the Super Smash Bros. Brawl of 2010 in terms of anticapation.
7. Capcom and Nintendo have a very good relationship. Nintendo probably realize that this could be there last chance to save 3rd party support on the Wii, so they're gambling on this game entirely because they know it'll sell millions provided they pull the right string.
These seven things alone is enough for the game to sell 2-3 million copies worldwide. But, what about other Wii games that were hyped as well? Why did they underperform to sales expectations? We're going to take Madworld, The Conduit, Red Steel 2, Resident Evil: Darkside Chronicle, and Dead Space Extraction.
Madworld: Came from an niche genre.
The Conduit: Was made by an overly ambitious developer.
Dead Space Extraction: On-rail shooter.
Red Steel 2: Will underperform due to lack of multiplayer and players being burnt by the original.
Resident Evil: Darkside Chronicle: On-rail shooter.
But Monster Hunter Tri has none of those worries. It is from an well-represented genre, made by an proven developer, is not dumb down for the Wii, has multiplayer, and has a solid reputation for being from a great franchise.
I am so glad this is coming out on my birthday, because this could be our very last chance to save 3rd party support on the Nintendo Wii. We're basically obligated to support the game anyway, because the last thing we need is a prominent company to stop supporting Nintendo.
Will you be there to support the game and the company? I know I will, for I'm getting it on launch.