Kwam$tack$
Smash Apprentice
Not sure if this is old or not but its something I noticed and I was kind of hoping for an explanation at least. Anyways, while tryng some dthrow combos on ganon, I noticed that even at the same % for some reason my followup uair (which was near instant) wasnt hitting ganon on different spots on the stage. That spot turned out to be the edge. Check out the vid:
For some reason, whenever mario's back is touching the edge, the other player wont bounce as high and will return to landing animation faster than when mario isnt touching the ledge. This can effect % specific combos alot. Any else notice this? any idea why that is?
For some reason, whenever mario's back is touching the edge, the other player wont bounce as high and will return to landing animation faster than when mario isnt touching the ledge. This can effect % specific combos alot. Any else notice this? any idea why that is?
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