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Mario Tactics

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The Master of Mario

Smash Journeyman
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Apr 28, 2006
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This is a thread discussing tactics against characters:


For Wario:

Low Percents 0-45%
U-smash
U-tilt
Blind U-air
Dash attack as combo starter

Mid Percents 45%-110%
Cape
Retreating and Advancing SH Fireballs
B-air Combos
B-throw(taking advantage of lag, spotdodging his aerials)
Dash attack as combo starter
Fastfalled D-air->Utilt
Punch-Punch Combos

High Percents 110%-999%
Using Disjointed Up angled-F-smash for finsiher
Up-special as combo Breaker
Blind U-air and B-air for edguarding
D-smash
Fireballs to stall vertical recovery
Down angled F-smash/F-tilt over the edge
Cape -> Fludd Edgegaurding


Tactics:
Use your faster running speed with foxtrot and SH-B-air approaches.
Use the dash animation to start jumps to increase air movement.
Blind U-air and B-air are good approaches.
Retreating SH-Fireballs for Dash attack and Retreating Fox Trot to set up B-air/Blind U-air.
Don't try to stage spike Wario, his Waft will gimp too easily. Only edgegaurding from the stage is safe. If he DI's up use Cape and/or refresh KO power by using other moves while he recovers. F-tilt, Punches, and U-tilt are the fastest moves Mario has.
Take advantage of his fall speed by messing up his recovery from his bike and Up-special.
Cape will mess up his recovering from far away more than anything else cept well placed fireballs.
 

SkylerOcon

Tiny Dancer
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Mar 21, 2008
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Er... match-up thread?

Though it has a different name, it's the same thing.
 
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