• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Mario saga inspired levels!

TidalSpiral

Smash Journeyman
Joined
Oct 15, 2007
Messages
277
Location
San Antonio, TX
This is basically a front for the ideas I wanted to express so badly. There are many Mario game levels that would make perfect Smash Bros locations but sadly have not been implemented. Now I'll list all my thoughts and see what you think. Please post your full honest opinions! (I take criticism well. Unless you call me fat.)

1) Mario 64 - Snow Town - I simply loved the snowy level from this game. You could slide down the hill, or jump on the house roof and fall in the chimney. It had all the right elements for a Christmas theme level and Smash Bros badly needs some yuletide thrashing.

2) Mario 64 - Plesiosaur Room - For some reason the image of the cavern with the big dinosaur can never leave my mind. This would make an excellent new version of the Link level with the big turtle, except putting the dinosaur dead center as a bridge. When he gets bonked on the head, he drops low and becomes a flat platform for brawling. Fall in the water and die. Very fitting, yes?

3) Mario 3 - Battleship - A classic stage, I remember falling in the water and continuosly pressing jump to stick to the bottom of the ship and prevent my death. It had a series of big war ships adrift in a scummy sea that you were supposed to jump from deck to deck. There are cannons onboard constantly shooting for whoever approaches and the whole situation deserves Smash Bros representation.

4) Super Mario World - Star World / Autumn - Everyone remembers the sparkly caves of Mario World if they ever played it. Once you completed all the odd bonus stages with names like Tubular and Groovy the whole game changed themes to an autumn setting, with pumpkin enemies and such. This theme fits with the changing stages for Brawl very well. Deserves some thought. Imagine fighting in a big sparkly cavern and then suddenly bushes and trees start to grow in the background, putting on a display of fall colors while pumpkins are chunked from the sky.

5) Mario 2 - Waterfalls - The constant falling platforms adrift in the falls would make a hilarious scene to fight on. With only a few steady rocks for firm footing, the fight would involve tons of jumping and risk taking to get through. Not a favorite level maybe but a chaotic fun one.
 
Top Bottom