• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

mario match against Infinite GXT

BoTastic!

Smash Master
Joined
Jun 24, 2006
Messages
3,232
Location
Chicago Heights
NNID
BoScotty
Do any of u know GXT? Well if u don't know he's a pretty good Marth.

This is a short (very old) vid of a match between me and GXT. This match is old so i got a lot better since then. i'll like to gain some tips to gain a better Mario.

http://youtube.com/watch?v=sAsu2FjCgF4

edit: If u ask. don't know what happen at the end of the match. I shouldv'e won q_p
 

Takeshi245

Smash Champion
Joined
Jul 13, 2007
Messages
2,051
Location
Ansonia, CT
You did pretty good there. Against Marth, I suggest doing an U-smash out of shield if he's at just the right height. Also, use F-smash more. There were times in which you could've killed him with that. Dair is your best friend and make sure you attack after side-stepping against Marth always. Sometimes, a bair after Marth is done with his fair works. I'd like to face that Marth and you, BO X7. So what do you say?
 

Mike Hawk

Smash Journeyman
Joined
Jun 14, 2006
Messages
231
Location
TX
most of the problem was that you let him use his range against you.

how about a match online?

edit: nevermind you are in chicago it will lag like hell
 

OMAR the O

Smash Cadet
Joined
Mar 30, 2008
Messages
42
You seem to hang back and wait for the opponent to approach you often, even though you weren't camping with fireballs really. I'd suggest you to always keep as much pressure on your opponent as possible. Also I'd suggest USING THE DASH ATTACK! You only used it once and at a sorta random/inopportune time.
 

Nintendude92z

Smash Apprentice
Joined
Apr 16, 2008
Messages
169
Location
New Haven, Connecticut
Good game, the Marth needs moar moves, imo.

And I use my Tornadoe and Uair alot more then you, and fire balls on occasion. (Not a bad thing, we just fight different. :p )

And maybe you should've, but you were both at one stock, and you only lived to 172% on stock 2 because he wasn't hitting you with the tip of his blade. (Mario is a bit more durable now)

GG, though, nice to see good Mario's, you probably would've won seeing as he wouldn't of used the tip or counter in the last stock.

And I ROFL'd at "Why won't you die!?" Part.
 

???????

Smash Journeyman
Joined
Mar 4, 2008
Messages
450
Location
???????
Marth requires precise spacing for his tipper, use the F.L.U.D.D. to disorientate him if nothing else.

*The cape's wavebounce allows you to take full advantage of it as a disjointed hitbox and spaces you to avoid being hit when using it; it's a good alternative to the Fair*
 

BoTastic!

Smash Master
Joined
Jun 24, 2006
Messages
3,232
Location
Chicago Heights
NNID
BoScotty
Marth requires precise spacing for his tipper, use the F.L.U.D.D. to disorientate him if nothing else.

*The cape's wavebounce allows you to take full advantage of it as a disjointed hitbox and spaces you to avoid being hit when using it; it's a good alternative to the Fair*
wow, thanks!
 
Top Bottom