zooper the hedgehog
Smash Rookie
- Joined
- Dec 15, 2008
- Messages
- 13
Are there any good camera hack codes for machinima.If so please tell me.
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RSBE01
Super Smash Bros Brawl
Game Camera 5.0 [Igglyboo]
04521230 40200000
080A0690 60000000
2004000C 00000000
205BA944 00000070
065B6D80 00000018
00000000 41600000
00000000 00000000
41D00000 43900000
E0000000 80008000
C0000000 00000015
9421FF80 BC410008
3E40804D 6252E450
C0520000 C0720004
C0920008 C0B2000C
3E40805B 6252A944
3D608052 616B1230
C00B0000 C032C450
82720000 2C130400
40820008 EC210028
2C130800 40820008
EC21002A D032C450
C032C448 EC420032
EC21102A D032C448
C032C44C EC630032
EC21182A D032C44C
C032C43C EC840032
EC21202A D032C43C
C032C440 ECA50032
EC21282A D032C440
B8410008 38210080
4E800020 00000000
Joystick tracking must be on!
Joystick Tracking[Phantom Wings]
C0000000 0000000F
9421FF80 BC410008
7C4802A6 90410004
38C00000 3CA0804D
60A5E4B0 3C80804D
6084E420 38400000
88650002 3863000B
3863FF80 706300F0
48000049 90640000
38A50001 38840004
38420001 2C020004
4180FFD8 38A50004
38C60001 2C060004
4180FFC4 80410004
7C4803A6 B8410008
38210080 4E800020
6620000F 00000000
9421FF80 BC810008
70640080 2C040000
4182000C 7C6300D0
7063007F 60000000
2C030000 41820048
38A00000 7C662830
74C70080 2C070000
4082000C 38A50001
4BFFFFEC 38E7FFFF
7CC63838 38E00017
7CA53850 38A5007F
7CA53830 7C653214
2C040000 41820008
64638000 B8810008
38210080 4E800020
044DE418 42C00000
044DE41C 3F800000
C0000000 0000000A
9421FF80 BC410008
3CA0804D 60A4E420
60A5E460 C3E4FFF8
C3C4FFFC C3A40000
EFBDF824 FC1DF040
40810008 FFA0F090
D3A40000 38840004
7C042800 4082FFE0
B8410008 38210080
4E800020 00000000
Game Camera 5.0 must be on!
No HUD:
040E08D4 38A00000
-Removes damage display HUDs and their icons.
No Tags:
C20E5190 00000002
38800000 90830354
60000000 00000000
-Removes P# tags that are displayed above each player - nametags are unaffected.
No Offscreen Indicators:
04960F48 38000000
-Removes offscreen indicators that are shown when a character is offscreen.
No Shield Bubbles:
4A000000 80F59A40
12000000 00050000
E0000000 80008000
-Removes the colored bubble that appears when a character is guarding.
No Sky Shading:
4A000000 80663060
3800009D FF000001
1000009D 00000000
E0000000 80008000
-Removes the shading that occurs when a Stopwatch/Final Smash is used.
No Closeups:
040A9F1C 387E0060
040AA5C8 4800037C
-Removes closeups that occur when a FS/Dragoon is used.
No FS Aura:
0492CD34 60000000
04839E10 60000000
048435C4 60000000
04843604 48000024
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000064
58010000 00000024
10000001 000000FF
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Removes the Aura and glowing eyes that appears on a character when they have obtained a Final Smash.
-Somehow causes a change in replays.
HUD/Tag Color:
48000000 XXXXXXXX
DE000000 80008180
90010000 00000000
80000001 R1G1B1A1
80000002 R2G2B2A2
80000003 R3G3B3A3
80000004 R4G4B4A4
80000005 R561E18G
80000006 50B561E2
58010000 000000CC
DE000000 80008180
94210001 00001DEC
94210001 00001E14
94210001 00001E64
4A001000 00000000
58010000 000000BC
94210002 000014D4
94210002 000014FC
4A001000 00000000
58010000 000000DC
94210003 00000894
94210003 000018B4
4A001000 00000000
58010000 000000B8
94210004 00000794
94210005 00000804
94210006 00000808
E0000000 80008000
-Changes the colors of X Player's Heads-Up-Displays
XXXXXXXX
8061556C P1
80615570 P2
80615574 P3
80615578 P4
-R1G1B1A1 is the RGBA colors for the Tag.
-R2G2B2A2 is the RGBA colors for the back color of the character's face.
-R3G3G3A3 is the RGBA colors for the Offscreen Indicator.
-R4G4B4A4 is the RGBA colors for the ripple that runs through your character's Insignia(this is affected by the base color)
-R5G5B5 is the RGB colors for the base color of your character's Insignia.
For those of you who need further explanation. Each color is given two
digits, where it says R1, R2, R3, etc. you will put the values for how red
you want that part of the HUD to be - the same will apply for Green and
Blue. A is the Alpha value of the color, Alpha is transparency
- so you'll probably want to keep this at a non-zero value.
HUD Insignia:
48000000 XXXXXXXX
DE000000 80008180
58010000 000000B8
140000F8 YYYYYYYY
E0000000 80008000
-This will change X Player's Insignia to Y.
XXXXXXXX
8061556C P1
80615570 P2
80615574 P3
80615578 P4
YYYYYYYY
3F800000 = Mushroom
40000000 = "DK"
40400000 = Triforce
40800000 = Screw Attack
40A00000 = Egg
40C00000 = WarpStar
40E00000 = StarFox
40000000 = Pokeball
41100000 = Falcon
41200000 = Earth
41300000 = Egg Plant
41400000 = "W"
41500000 = Paleteuna's Bow
41600000 = Flower
41700000 = Sword
41800000 = Gyro
41880000 = Foxhound
41900000 = G&W
41980000 = Sonic
41A00000 = Smash
Shield Color
4A000000 XXXXXXXX
14000088 R1G1B100
14000090 R2G2B200
140000A0 R3G3B300
140000A8 R4G4B400
-The same RGB rules apply as shown above in the HUD color code.
R1G1B1 Pulse: The color of the pulse effect from you're shield.
R2G2B2 Soft Glow: The faded glow that you're shield gives off.
R3G3B3 Reflection: The color of the reflection you're shield gives off.
R4G4B4 Base Color: Just exactly that..
XXXXXXXX
80F59A60 Red Shield
80F59ED4 Blue Shield
80F5A348 Yellow Shield
80F5A7BC Green Shield