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Luigi vs. Metaknigt

King_Peachee

Smash Journeyman
Joined
Dec 22, 2007
Messages
291
Location
Brandon, Florida
NNID
King_Peachee
3DS FC
3754-9306-5412
Okay, I've been to a couple tournaments since Brawl came out. And everytime I fight a metaknight, I get completely decimated. I've searched through Luigi's thread and no one dares to mention metaknight. Not even that one guy who posted all those videos of fighting most of the character roster. I fear that it may not be possible to defeat a good metaknight. I know it is more than just the character but...

Luigi's tornado is out prioritized by everything metaknight does, especially when metaknight spams up b or uses his tornado.

When i'm on the ground and meta uses his tornado, I get lifted off of the ground?

Meta's reach with his sword prevents me from getting close!

Spot dodging is useless, meta's moves are easily spammed or last longer than a spot dodge.

His up B cannot be stopped! Most good metaknight's like to ledge camp. I had three of them in my pool at the last tourny I attended.

I feel like my play is slow and sloppy when I play metaknight. I don't know what to do, I can't even play defense. It seems like projectiles do well against metaknight, but Luigi's fireball lacks the range and knockback necesssary to do any damage.

Someone help me please. I second Snake but I don't want to think I can NEVER beat a metaknight. :urg:
 

VEC

Smash Journeyman
Joined
Oct 24, 2007
Messages
391
Location
New York
I feel youyr pain, I hate fight MetaKnight and Snake with Luigi.
 

Bane84

Smash Journeyman
Joined
Dec 2, 2007
Messages
403
I'm not sure if this helps or not, but a couple of times I've fought against Meta Knight users, I was able to stop their tornado with a well placed high priority Dair. Bair may also work, but I haven't tried it yet.
 

King_Peachee

Smash Journeyman
Joined
Dec 22, 2007
Messages
291
Location
Brandon, Florida
NNID
King_Peachee
3DS FC
3754-9306-5412
Hmm yeah I have stopped the tornado with a nair. But i was above the tornado, not getting hit by it. So it's like I hit him on the head or something.
 

Vist

Smash Champion
Joined
Jan 13, 2003
Messages
2,059
Location
Pasadena, Maryland
MK is a really hard match up =/

I normally just shield the tornado and try to punish. I keep my distance for the most part if the mk is close to the ledge / recovering.

I'll try uploading a match vs a good mk when i get the chance
 

andysoard

Smash Cadet
Joined
Mar 26, 2008
Messages
36
Location
Morehead KY
The only way i have managed against a metaknight is when they use their tornado, i retaliate with luigi's tornado, i think it cancels.
 

PolMex23

Smash Champion
Joined
Apr 1, 2008
Messages
2,536
Location
Passion Central
Hmmm....Well, the only way you beat a MK, is you have to play patient and smart.

I know that sounds repetitive and over said, but, its the only way. I mean, its easier said than done, since if you want to shield the B tornado, luigi slides, makin it hard for him to shield grab. but you dont have to shield grab, short hop the hell outa him. Be patient, place well timed hits, an once you get him upp to 53%+, lOOK for that Up-B at every moment possible. Don't try to edge guard him, since thats almost useless.

Thats it really, you have to be the better player, read his up-bs and tornados. Use your down-B tornado to get close after one of those attacks.

Nothin else really, I have trouble with good metaknights. But theres ALwaYS a way, no matter how much a character has the advantage. =D
 

King_Peachee

Smash Journeyman
Joined
Dec 22, 2007
Messages
291
Location
Brandon, Florida
NNID
King_Peachee
3DS FC
3754-9306-5412
MK is a really hard match up =/

I normally just shield the tornado and try to punish. I keep my distance for the most part if the mk is close to the ledge / recovering.

I'll try uploading a match vs a good mk when i get the chance

Yeah! That would be great. Let me know as soon as you get that up.
 

King_Peachee

Smash Journeyman
Joined
Dec 22, 2007
Messages
291
Location
Brandon, Florida
NNID
King_Peachee
3DS FC
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The only way i have managed against a metaknight is when they use their tornado, i retaliate with luigi's tornado, i think it cancels.
I'm pretty sure, atleast from my experience, that once mk's tornado has started, Luigi's cannot cancel it. Furthermore when luigi has started his tornado, mk can start his and cancel luigi's plus add damage. I'm not 100% sure of this happeneing everytime, but it certainly did to me.

Hmmm....Well, the only way you beat a MK, is you have to play patient and smart.

I know that sounds repetitive and over said, but, its the only way. I mean, its easier said than done, since if you want to shield the B tornado, luigi slides, makin it hard for him to shield grab. but you dont have to shield grab, short hop the hell outa him. Be patient, place well timed hits, an once you get him upp to 53%+, lOOK for that Up-B at every moment possible. Don't try to edge guard him, since thats almost useless.

Thats it really, you have to be the better player, read his up-bs and tornados. Use your down-B tornado to get close after one of those attacks.

Nothin else really, I have trouble with good metaknights. But theres ALwaYS a way, no matter how much a character has the advantage. =D
You are absolutely right. I just need to figure out a way. I need more practice. I need to see more MK action so I can devise some sort of strategy. He's pretty fast so most of the time I couldn't space myself enough to make something happen.
 

TheZeroFaReal

Smash Apprentice
Joined
Oct 18, 2006
Messages
114
Location
Las Vegas
Fighting Metaknight feels really similar to fighting Marth in Melee. What I mean by this, is the way you fight Metaknight. Because Luigi gets out-prioritized, you're forced to fight the Metaknight with a hit and run fighting style. The good part about fighting Metaknight, however is that you can kill him at really early percents upward and that you can still combo Metaknight once you get in there.

Suggestions:

[Approach]

If you're usual approach are either aerials or tornado, learn to break the habit. Luigi's Down-B is out prioritized by almost all Metaknight's attacks; therefore, use the attack when the MK can't respond to it.

Learn to approach Metaknight on the ground. Learn to run at your opponent's with Up-Smash Pressure to force them in the Air. Personally, I think it's easy to fight Metaknight in the air because of Luigi's out priority with the side step up smash. A really useful approach with Luigi is his running reverse up smash

[Running Reverse Up-Smash: Run with Luigi and turn with Luigi really quick while in the slide into a charged up-smash. This is one of the best approaches.]

A lot of Luigi's have trouble against Metaknight off stage. Here are some tips against his most annoying move.

[Metaknights Up-B]

Mid-Stage: If you're getting ***** by Metaknight's Up-B on or near the middles of the stage, keep your distance and just get better reaction time.

Off-Stage: If the Metaknight is forcing you to fall into his Up-B gimp kill, you have two options.

1. Mindgame with your Down B to recover somehow getting on stage or sweetspotting ledge.
2. Learn to Wall-Tech. From the wall tech you can Down B just to get back to safety if he's camping ledge or you can try to aerial them off.

[Keep Your Distance]

Luigi's backthrow is your best friend. Learn to use Luigi's back throw at lower and higher percents. The throw is hard to DI for people who aren't ready for it + it racks up nice dadmage.

Hope that helps against Metaknight.
 

King_Peachee

Smash Journeyman
Joined
Dec 22, 2007
Messages
291
Location
Brandon, Florida
NNID
King_Peachee
3DS FC
3754-9306-5412
Fighting Metaknight feels really similar to fighting Marth in Melee. What I mean by this, is the way you fight Metaknight. Because Luigi gets out-prioritized, you're forced to fight the Metaknight with a hit and run fighting style. The good part about fighting Metaknight, however is that you can kill him at really early percents upward and that you can still combo Metaknight once you get in there.

Suggestions:

[Approach]

If you're usual approach are either aerials or tornado, learn to break the habit. Luigi's Down-B is out prioritized by almost all Metaknight's attacks; therefore, use the attack when the MK can't respond to it.

Learn to approach Metaknight on the ground. Learn to run at your opponent's with Up-Smash Pressure to force them in the Air. Personally, I think it's easy to fight Metaknight in the air because of Luigi's out priority with the side step up smash. A really useful approach with Luigi is his running reverse up smash

[Running Reverse Up-Smash: Run with Luigi and turn with Luigi really quick while in the slide into a charged up-smash. This is one of the best approaches.]

A lot of Luigi's have trouble against Metaknight off stage. Here are some tips against his most annoying move.

[Metaknights Up-B]

Mid-Stage: If you're getting ***** by Metaknight's Up-B on or near the middles of the stage, keep your distance and just get better reaction time.

Off-Stage: If the Metaknight is forcing you to fall into his Up-B gimp kill, you have two options.

1. Mindgame with your Down B to recover somehow getting on stage or sweetspotting ledge.
2. Learn to Wall-Tech. From the wall tech you can Down B just to get back to safety if he's camping ledge or you can try to aerial them off.

[Keep Your Distance]

Luigi's backthrow is your best friend. Learn to use Luigi's back throw at lower and higher percents. The throw is hard to DI for people who aren't ready for it + it racks up nice dadmage.

Hope that helps against Metaknight.
Yes, your suggestions are excellent and worth trying. My only worry is that I won't be able to rely on running and upsmashing. The problem is, metaknights like to spam that tornado. That could quickly ruin any dash/upsmash approach i imagine. Perhaps that would lead me to need to try and mix things up by using aerials occasionally. I also think Luigi's fireball does well slowing down the momentum of most opponents, though I am unsure of its affect on metaknight.

Thanks though, I will begin implementing some of these strategies into my game.
 

King_Peachee

Smash Journeyman
Joined
Dec 22, 2007
Messages
291
Location
Brandon, Florida
NNID
King_Peachee
3DS FC
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to add on you can also nair out of metaknights B-up....just incase he tries.
Really? how so? There must be a certain point where you have to hit him. Are you saying you can hit him after he has started the b up or before?
 

Okesoke

Smash Apprentice
Joined
Jul 18, 2007
Messages
104
Location
Warwick, RI
nair will kill him @ high %'s if you have not spammed it into combos as Luigi must do to build dmg against Mk. I find usmash will kill Mk fairly low % if again you have not abused it out of combos.
 
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