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Lucina 1.11 Shield Safety Frame Data

Duet

Smash Cadet
Joined
Nov 25, 2014
Messages
62
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requiemlacrimosa
For anyone wondering, the person who has been doing the calculations for several characters new shield safety frames has completed the data on Lucina. The numbers I was throwing out in the other thread were off by around a frame for each aerial according to this guy, so here is the correct data.

https://docs.google.com/spreadsheet...KUVN1s3jxsOlzBuyZdMo/edit?pli=1#gid=101616164

Apparently the second hit of Nair is positive on shield for shield drops, so thats a good thing I guess. Up air should also be relatively safe when spaced correctly so that you aren't hit by out of shield options. Fair and bair are kind of iffy at -3, but when you compare these to the old numbers you are looking at a huge difference. You are looking at a gain of 5 frames for fair, 6 for bair and uair, and 4 for the second hit of neutral air.

For anyone interested in the old numbers here you go.
https://docs.google.com/spreadsheet...Owju2Vq5a4irDPLvwfxuOKVGxk/edit#gid=568588690

Is this enough to make Lucina viable? Probably not, but it is just another patch of minor adjustments that are slowly causing her to creep closer to that point.
 
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