The 0ne
Smash Journeyman
I've done some research in the lab, and hopefully this will give you some ideas about what to do after one of Lucas' most underused moves so far.
...no, not PK Freeze.
...no, not PK Freeze.
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I should really know this, but: does cancelling air-dodge into z-air also cancel the air dodge landing lag? Or do you incur more landing lag than if you had just used z-air?This is even better when you consider the fact that you can cancel an airdodge at any time with a zair.
Approach in front of an opponent with a short hop air dodge, zair opponent waiting to punish.
And, for a mix-up if they shield/counter/jab, bair a SH air dodge so it's lagless and punish!
It's just zair landing lag, nothing added. (Because zair cancelling removes all landing lag, it isn't a problemI should really know this, but: does cancelling air-dodge into z-air also cancel the air dodge landing lag? Or do you incur more landing lag than if you had just used z-air?
Ehhh...I know that zair goes through most projectiles, but his neutral isn't that amazing. Fair is...good, but it can't autocancel, and since zair is one of the laggier tethers I think this approach option only slightly improves his neutral.This is what I meant on the thread I made, where I said zair gets you a tippered fsmash if positioned properly. Thanks for providing the video with all the Zair combos, this'll make Lucas' neutral SO good. Also I think the way you positioned Zair into Fsmash works at the very edge where you can fall off the stage and get a guranteed sweetspot fair.
Actually that's not true, normally Zair has no landing lag (4 frames) but if you SH Airdodge and then Zair, it has 22 frames of landing lag, which is the same landing lag an airdodge has.It's just zair landing lag, nothing added. (Because zair cancelling removes all landing lag, it isn't a problem
But I'm doing the thing (the immediate zair we're talking about)Actually that's not true, normally Zair has no landing lag (4 frames) but if you SH Airdodge and then Zair, it has 22 frames of landing lag, which is the same landing lag an airdodge has.