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Did you miss the post I made just above? Your other options are using A instead of Z or mapping another button to attack. Everything else is unchanged.how do you guys dacus
i seen it i wanted to know how other lucas players dacusDid you miss the post I made just above? Your other options are using A instead of Z or mapping another button to attack. Everything else is unchanged.
I literally just listed every possible way that you can do it. Either use Z or remap attack to another button. Many prefer remapping L over Z.i seen it i wanted to know how other lucas players dacus
Dash -> C-down -> Z+Up/Attack+Up is by far the easiest and most common way, but theoretically all you have to do is Dash -> Dash Attack -> UpSmash. You could use A for both the attack and the UpSmash if you wanted, though I wouldn't recommend it - there's a reason almost everybody uses the same inputs. It used to be that you had to use the C-Stick for the DACUS (and ofc it's still the case in Brawl), but that was changed in some version of PM.Z is the only variable, everything else HAS to be done the same way.
hmmm could i mabye do dash to A button to cstick up?Dash -> C-down -> Z+Up/Attack+Up is by far the easiest and most common way, but theoretically all you have to do is Dash -> Dash Attack -> UpSmash. You could use A for both the attack and the UpSmash if you wanted, though I wouldn't recommend it - there's a reason almost everybody uses the same inputs. It used to be that you had to use the C-Stick for the DACUS (and ofc it's still the case in Brawl), but that was changed in some version of PM.
The reason you usually use C-Stick down for the dash attack is that there's a 4 frame window at the beginning of the dash where it can be cancelled into an f-smash (the reason you can perform stutter f-smashs) and you avoid triggering that window by using C-Stick down.
The window for the up-smash input is frame 3 and 4 of the DA (i.e. you have to "wait" (not really) for 1/2 frames between the dash attack input and the up-smash input). As Burnsy already mentioned, DA can be canceled into dash grab (resulting in a boost grab) on the first 3 frames, the last of those obviously being the first frame you could up-smash, and takes priority. You use C-Stick up for the up-smash, but it's really hard to do so if also using the C-stick for the DA.