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Lucario Gi Costume Texture Help

EmptySky00

Banned via Warnings
Joined
Apr 15, 2012
Messages
804
3DS FC
1263-6981-9999
My friend wanted me to make him a recolor of the Gi costume for Lucario, but no matter what I do the body texture screws up ingame to the point where it looks all filtered and weird. I don't quite know how to describe it but it's like half of the texture was destroyed. I solved this problem a long time ago but I completely forget how I got it to work. I tried importing the body texture from another version and even that didn't work. I figured I'd ask here in case someone knows a solution before I figure it out.
 
Last edited:

Xermo

Smash Champion
Joined
Feb 19, 2013
Messages
2,811
Location
afk
NNID
SSBFC-Xerom
3DS FC
4425-1998-0670
What's the dimensions of the texture you used
 

EmptySky00

Banned via Warnings
Joined
Apr 15, 2012
Messages
804
3DS FC
1263-6981-9999
What's the dimensions of the texture you used
The standard. I literally just color edited the one that was already in the file so the dimensions were not changed.

I've also been editing textures for 7ish years now so I wouldn't make a stupid mistake like that. Changing the dimensions wasn't how I got it to work last time either.
 
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