hectohertz
Smash Ace
so I think it would be useful if the sheiks had a little guide for each character that listed:
(all assuming optimal DI)
what percent range is Dthrow → Fair inescapable
what percent range is Dthrow → Uair inescapable
What percent range can sheik CG her opponent
What percent range can sheik be CG'd
At what percent does dash attack / tilts get them into the air
At what percent does dash attack / tilts send them too far for a follow up
At what percent can they no longer CC dash-attack / tilts
At what percent does a fresh uair kill (level dependent, so we'd probably want a range)
At what percent does a fresh fair kill (same as above)
I'm going to try to make this guide. And hopefully someone besides me will also find it useful. So I'm trying to figure out what of this info is already out there and what I'm going to have to figure out myself. So links anyone?
And for the stuff that's not already out there, anyone have any hints on methodology?
(all assuming optimal DI)
what percent range is Dthrow → Fair inescapable
what percent range is Dthrow → Uair inescapable
What percent range can sheik CG her opponent
What percent range can sheik be CG'd
At what percent does dash attack / tilts get them into the air
At what percent does dash attack / tilts send them too far for a follow up
At what percent can they no longer CC dash-attack / tilts
At what percent does a fresh uair kill (level dependent, so we'd probably want a range)
At what percent does a fresh fair kill (same as above)
I'm going to try to make this guide. And hopefully someone besides me will also find it useful. So I'm trying to figure out what of this info is already out there and what I'm going to have to figure out myself. So links anyone?
And for the stuff that's not already out there, anyone have any hints on methodology?