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Looking for a chart/percentages or I looking to compile one.

Rainbow TroUt

Smash Cadet
Joined
Mar 18, 2008
Messages
32
Location
Pennslyvania
I'm just looking for the lowest possible % for every character that all of dedede's smash attacks will finish them (charged and uncharged). I checked around and didn't see if it I'm missing it sorry for the extra post. If there is not one I'd be interested in compiling the data
 

PinkPwnageFrenzy

Smash Journeyman
Joined
Mar 13, 2008
Messages
272
Location
Bowie, MD
NNID
PinkPwnageFrenzy
I'd be down for helping out. I do this sometimes for fun when I'm bored. I should really write this stuff down. >_<

So like, just set up the computer in the middle of the stage then smash away, then whatever percent they die at is the magic number?
 

Frey

Smash Journeyman
Joined
Apr 1, 2007
Messages
232
Location
Near lancaster PA
I'd be down for helping out. I do this sometimes for fun when I'm bored. I should really write this stuff down. >_<

So like, just set up the computer in the middle of the stage then smash away, then whatever percent they die at is the magic number?
Nah I think testing on final destination, and doing about 9 tests per smash would do it. left edge right edge and middle, with sweet spot, normal hit, and ground damage(from the sides you know the stuff that launches them up.) Also add another one for each hit considering full charge or quick hit.
 

PinkPwnageFrenzy

Smash Journeyman
Joined
Mar 13, 2008
Messages
272
Location
Bowie, MD
NNID
PinkPwnageFrenzy
Hmmm...alright, I'll see if I can find a way to sort this out. Probably get a younger sibling to hit me, and I'll DI it.
 

solvalou

Smash Rookie
Joined
Feb 16, 2008
Messages
7
Location
cville va
there are too many variables to make this work man.
weight
location on stage
size of stage (edge of screen->edge of map)
DI

try to perfect your d3 game before worrying about this stuff.
 
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