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lol lets make a..

P D

Smash Ace
Joined
Oct 27, 2007
Messages
579
list of gameshark codes for antd and house to work on :)

1. being able to hold a with link and grab people

2. perfect di

3. faster fast falls, and to be able to fast fall while attacking

you come up with the rest
 

ShoeThief

Smash Apprentice
Joined
Jul 20, 2006
Messages
140
1. As in press the attack button and grab people? There's the r button for that.
2. Perfect DI depends completely on the situation and the only way to make a perfect code would be to simplify it immensely, cheapening DI.
3. A legitimate request perhaps.
 

P D

Smash Ace
Joined
Oct 27, 2007
Messages
579
>_> lol at your replays if your holding a bomb with link and try and grab he throws the bomb, if you could grab then throw your bomb you might be able to combo with it

there is a limit to how far you can di
 

Dajayman

Banned via Administration
Joined
Feb 14, 2008
Messages
281
Location
Chicago, Illinois
Here is a code I'd like to see.

Link's and Samus's up b recoveries not sucking. More Link than Samus because Samus can float and bomb back to the stage, Link only has that hard bomb recovery.

And there is a Master Hand Stage code, I posted it in my gameshark thread here: http://www.smashboards.com/showthread.php?t=223615
You just need the right conditions to make it not crash your emulator, which I don't know unfortunately. According to wiki, you just need to give 2P infinite lives, but that didn't work for me.
 

Seala

Smash Apprentice
Joined
Jan 6, 2009
Messages
131
Location
Uppsala, Sweden
Yeah improved up b for link would be awesome, I've always thought he deserved that. His bomb jump is accually not as hard to pull off as it looks, but it's EXTREMLY situational. You have to get knocked off the stage just the right amount of distance both vertically and horizontally. If you're not high enough up you won't be able to do it. If you're to close it's pointless, if you're just a little bit further away you'll die anyway since you get your back turned to the stage so you can't grab the ledge. And if you accually do get on to the stage you'll be voulnerable to one of the easiest edgeguards there is.
 

P D

Smash Ace
Joined
Oct 27, 2007
Messages
579
Yeah improved up b for link would be awesome, I've always thought he deserved that. His jump is accually not as hard to pull off as it looks, but it's EXTREMLY situational. You have to get knocked off the stage just the right amount of distance both vertically and horizontally. If you're not high enough up you won't be able to do it. If you're to close it's pointless, if you're just a little bit further away you'll die anyway since you get your back turned to the stage so you can't grab the ledge. And if you accually do get on to the stage you'll be voulnerable to one of the easiest edgeguards there is.
if you have incredible di he can stay up in the air forever lulz
 
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