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Loading different character's SFXs

Rikami

Smash Apprentice
Joined
Jan 26, 2009
Messages
96
So I know it's possible to put custom SFX in Brawl with hex coding yadda yadda.

But my question is how can I load already existing SFX from one character onto another?
Anyone?
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
The only way I know of is to have them also playing in the match. But it is possible to change the character's .rel file somehow to do this - Dantarion ported Jigglypuff over Marth and it loads Jigg's SFX.
 

Rikami

Smash Apprentice
Joined
Jan 26, 2009
Messages
96
Hmmmm that's a good point.
Well I do know that it is possible to load another character's GFX without them in the match by swapping certain miscdata files in thier ef file.

I though maybe there should be a similar way with SFX.
Perhaps someone familiar with hexing in custom SFX would know how to simply just swap existing SFX?
 

Rikami

Smash Apprentice
Joined
Jan 26, 2009
Messages
96
And how exactly do you go around doing that?
In the smashbros_sound.brsar?
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Well, you could go around doing that by swapping each sfx in the brsar or you could wait for me to get a code going that swaps someone's sfx with another's. Keep in mind that all sfx ids that belong to the original character would no longer play because you would then be using a new soundbank. :p
 

Rikami

Smash Apprentice
Joined
Jan 26, 2009
Messages
96
Well, you could go around doing that by swapping each sfx in the brsar or you could wait for me to get a code going that swaps someone's sfx with another's. Keep in mind that all sfx ids that belong to the original character would no longer play because you would then be using a new soundbank. :p
I've had trouble doing anything to the files in BrawlBox, I always get errors.

Wait swapping them completely? or just copying them to another?
That would be awesome actually, but I'm unsure what the results would be if you did that with an assist trophy's sound bank?

Like how would you even load the SFX in PSA?
What ID would you use? the origin's ID or the replacement's ID?
I wonder...
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Rikami, give me a week or so. I'm currently making a full complete list of every sfx id in the game. :D Along with that, I'll also give you a code to change your character's soundbank. :p
 

Rikami

Smash Apprentice
Joined
Jan 26, 2009
Messages
96
Wow awesome, you have my greatest thanks.
I'm sure that will be very useful to many people.

Good luck!
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Sorry Rikami, I thought you wanted one character's soundbank changed to a different character's. Not using an assist trophy sound bank. I have not found that soundbank id yet, if at all possible. Sorry.
 
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