finalark
SNORLAX
Link to original post: [drupal=1471]Living in a Steampunk World[/drupal]
I consider punks of the steam and cyber verity to be two of the best sub-genres ever created. The first, steampunk, is science-fiction with Victorian-era technology. Steam power, which is where the sub-genre gets its name from. Today I was taking a little cat-nap in my hammock, thinking about a steampunk campaign that I was designing for Dungeons and Dragons. Then I started to think about what it would be like living in a steampunk world. This is what I came up with.
I'm more than willing to bet that in big industrial cities the word "smog" would be a good way to describe the sky. Seeing how every other block there would be either a factory or an inventor's workshop. But I think that inhaling polluted air would be a small price to pay just so long as I get to pilot a big-*** epic steam-mech.
It wouldn't surprise me if inventors were highly revered in this world, as I've always seen steampunk worlds as ones pushed along and ran by invention and innovation. I'm sure that a notable number of the population would want to be inventors, as that would be a fairly high-paying job if done right. And the fame would be a plus.
I would really love to see what machines inventors would come up with. Perhaps we would even see a flying machine that used steam. It wouldn't surprise me, as in a steampunk world, there isn't much that's "impossible." Of course, space-travel and such is out of the question. As that degree of science-fiction doesn't fit in with a steampunk world.
The thing that got me to like the Steampunk genre was how I found it to be more flexible than a gymnast while writing Dungeons and Dragons campaigns in the genre. Steam power promotes technology to a level not so high that magic and such is abolished. Like how in one Steampunk campaign I had Elves, Orcs, ect. running around and they fit in just fine. It's a shame that the amount of steampunk movies, novels, ect. is fairly small, eh?
I consider punks of the steam and cyber verity to be two of the best sub-genres ever created. The first, steampunk, is science-fiction with Victorian-era technology. Steam power, which is where the sub-genre gets its name from. Today I was taking a little cat-nap in my hammock, thinking about a steampunk campaign that I was designing for Dungeons and Dragons. Then I started to think about what it would be like living in a steampunk world. This is what I came up with.
I'm more than willing to bet that in big industrial cities the word "smog" would be a good way to describe the sky. Seeing how every other block there would be either a factory or an inventor's workshop. But I think that inhaling polluted air would be a small price to pay just so long as I get to pilot a big-*** epic steam-mech.
It wouldn't surprise me if inventors were highly revered in this world, as I've always seen steampunk worlds as ones pushed along and ran by invention and innovation. I'm sure that a notable number of the population would want to be inventors, as that would be a fairly high-paying job if done right. And the fame would be a plus.
I would really love to see what machines inventors would come up with. Perhaps we would even see a flying machine that used steam. It wouldn't surprise me, as in a steampunk world, there isn't much that's "impossible." Of course, space-travel and such is out of the question. As that degree of science-fiction doesn't fit in with a steampunk world.
The thing that got me to like the Steampunk genre was how I found it to be more flexible than a gymnast while writing Dungeons and Dragons campaigns in the genre. Steam power promotes technology to a level not so high that magic and such is abolished. Like how in one Steampunk campaign I had Elves, Orcs, ect. running around and they fit in just fine. It's a shame that the amount of steampunk movies, novels, ect. is fairly small, eh?