Yong Dekonk
Smash Apprentice
- Joined
- Dec 4, 2014
- Messages
- 172
After maining Pit for about a month now I have encountered several moves that, seemingly for no reason, trump Pit's upper dash arm. There are moves that are perhaps equal in priority to the upper dash arm but because they reach Pit's hurt box they appear to prioritize it. There are also ranged attacks that don't reflect or reflect at an unusable angle. I would like to compile a list of all moves (projectile or normal) that either trump Pit's side special or aren't reflected by it. I have a feeling there are quite a few and there's nothing worse than realizing that you got KO'd because of this inconsistency.
I'm going to attempt to create categories and update this list based on everyone's contributions. Please try to explain what happens when the opposing move meets the upperdash arm.
Edit:
Moves that upperdash flat out loses to:
Mario: dash attack (reaches Pit's hurtbox)
Moves that should reflect but don't, or moves that reflect at a stupid/useless angle.
Ness: Pika fire (no reflection)
Kirby up special (no reflection)
Rosaluma charged side special (despite upperdash reflective properties this sends Luma upward)
Zero Suit charged special (as I recall it reflects at an unusable angle)
Peach turnip (unusable reflective angle)
Toon Link Bomb (unusable reflective angle)
Yoshi Eggs (unusable reflective angle)
Mr. G+W Bacon (no reflection)
Moves that have inconsistent results when hit by upperdash.
Falcon jab (may go through upperdash)
Dedede dair
Greninja dair
Shulk down smash.
Yoshi rollout (cancels rollout but does no damage, this one really annoys me)
Jigglypuff rollout (cancels both moves when fully charged rollout meets upperdash, I think upperdash wins the matchup of rollout isn't fully charged.)
Still to be researched:
Robin projectiles
Zelda down special
Pikmin smash and toss
Mega man side special
Duck Hunt everything
I will add as more contributions are made.
I'm going to attempt to create categories and update this list based on everyone's contributions. Please try to explain what happens when the opposing move meets the upperdash arm.
Edit:
Moves that upperdash flat out loses to:
Mario: dash attack (reaches Pit's hurtbox)
Moves that should reflect but don't, or moves that reflect at a stupid/useless angle.
Ness: Pika fire (no reflection)
Kirby up special (no reflection)
Rosaluma charged side special (despite upperdash reflective properties this sends Luma upward)
Zero Suit charged special (as I recall it reflects at an unusable angle)
Peach turnip (unusable reflective angle)
Toon Link Bomb (unusable reflective angle)
Yoshi Eggs (unusable reflective angle)
Mr. G+W Bacon (no reflection)
Moves that have inconsistent results when hit by upperdash.
Falcon jab (may go through upperdash)
Dedede dair
Greninja dair
Shulk down smash.
Yoshi rollout (cancels rollout but does no damage, this one really annoys me)
Jigglypuff rollout (cancels both moves when fully charged rollout meets upperdash, I think upperdash wins the matchup of rollout isn't fully charged.)
Still to be researched:
Robin projectiles
Zelda down special
Pikmin smash and toss
Mega man side special
Duck Hunt everything
I will add as more contributions are made.
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