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Levels in the Subspace Emissary

Thunderslf

Smash Journeyman
Joined
May 21, 2006
Messages
256
In the Subspace Emissary, most of, if not the entire game replaces the usual Smash arenas based on Nintendo games (And now 3rd party) with full original large scale platforming levels. Upon completion of the level, you can replay it on the game's map screen and try to beat your score or beat it "100%" (What ever that means). It's unknown if you can replay these levels as any character you want, I'd think so but it seems like you must play each level with the character who plays on it in the story. Here's (Part of, I hope) the map screen of selectable levels in the Subspace Emissary.



From what I can see, when Mario gets shot by Petey Piranha in the first cutscene, he gets shot up into the sky into Skyworld, which is more than likely his first level. He also probably meets Pit there, since there are screens of Mario and Pit traversing together. Not to mention screens of Pit in Skyworld.



That is probably Skyworld. We've also seen a number of other levels, including a grass one, a jungle, a cave, a desert, etc.






There seems to be a wide variety of levels in the Subspace Emissary, I look foward to seeing more.
 

ShadowDragonG

Smash Cadet
Joined
Jul 11, 2007
Messages
52
I'm really interested in how Sakurai is going to connect all the characters. I wonder how someone like PT is going to fit in with someone like Snake, or if Snake will even be involved in the story. Moreover, I wonder how each characters story is going to begin, and tie into the others.

...I really want this game.
 

Tha_Goverment

Smash Cadet
Joined
Oct 11, 2007
Messages
37
Location
Tampa
If you look at the foothills of those mountains, you can see a castle. There's also a black castle in the mountains to the right. I guess there's lots of different areas to go through.
 

jamesss

Smash Apprentice
Joined
Mar 4, 2007
Messages
115
If Geno ends up in the game maybe we'll run into Smithy! (just dreamin)
 
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