CardiganBoy
Smash Lord
First of all i know the PMBR arent planning to add a complete SFX replacement, but i guess two particular sounds wont harm anyone and now that SFX replacement is easier....
So lets get straight to the point, the 2 sounds i am talking about are from Melee and are the 19 and 20, located in the "UNIVERSAL" section of the Sound Test, you can hear them in the next video at 0:31
As you may now these sounds when you hit an opponent at aprox. 35%-40% the SFX 20, and aprox. 75%--> the SFX 19, however it also depends on the knockback of the attack, similar to the screams voices of the characters being hit. These SFX did really help the attacks to feel very powerful and was an overall rewarding feeling when you landed a stong attack.
You can hear the two sound in work in this video (since the Wire Frames doesnt have voices, its easier to hear):
As the % rises the SFX can be heard.
I think is possible to implement this since they already change the screaming voices to sound right when the character is being hit, instead of when they are flying away.
Im open to any opinion or correction.
So lets get straight to the point, the 2 sounds i am talking about are from Melee and are the 19 and 20, located in the "UNIVERSAL" section of the Sound Test, you can hear them in the next video at 0:31
As you may now these sounds when you hit an opponent at aprox. 35%-40% the SFX 20, and aprox. 75%--> the SFX 19, however it also depends on the knockback of the attack, similar to the screams voices of the characters being hit. These SFX did really help the attacks to feel very powerful and was an overall rewarding feeling when you landed a stong attack.
You can hear the two sound in work in this video (since the Wire Frames doesnt have voices, its easier to hear):
I think is possible to implement this since they already change the screaming voices to sound right when the character is being hit, instead of when they are flying away.
Im open to any opinion or correction.