LunarDistortion
Lord of the Nigelchu's
- Joined
- Jun 10, 2014
- Messages
- 508
- Location
- Florida
- NNID
- Lunar_Distortion
- 3DS FC
- 4639-9294-0127
- Switch FC
- SW-4041-3028-0448
As a large Pikmin fan, it kinda hurts to see the series get a bit neglected in the way of enemies in Smash Run. I realize that we don't know all of the enemies yet, but we have only seen two so far being the Bulborb and the Iridescent Glint Beetle. This is ridiculously low considering the things they have to work with. Especially seeing as Kid Icarus Uprising has so many enemies that nothing can stand up to it in numbers. I feel if they can work on 25+ Kid Icarus enemies, they can spend a little time on five or so Pikmin enemies.
I know the reasons why Kid Icarus has the amount of representation it does. It's Sakurai's franchise, Uprising was on the 3DS making it easy to port them to Smash, they're unique characters that can bring variety into Smash Run. I'm just using Kid Icarus to compare, I agree that Kid Icarus can have that represtation as long as the items, characters, and enemies are unique. The thing I want is for there to be at least a little bit more representation for the well-designed creatures of Pikmin.
Imagine bosses like the Emperor Bulblax being in Smash Run, you see a pair of small eyes bobbing up and down in the ground, and if you get close to them, the gigantic creature burrows out of the ground and starts walking towards you, trying to attack you with it's huge tongue. Or the Burrowing Snagret, it pops out of the ground in random places (It always stays in the same area of the map however.) and attacks you. The Wollywogs could be good for patrol enemies, they jump into the air for about 2 seconds above you, easily avoidable, but if you don't move it stomps you into the ground ( like a Pitfall does), at the same time doing massive damage. The Gatling Groink could move around the map, but when it sees the player it follows him until in range, where it will send a few bombs flying towards you, hurting you quite a bit.
And if the invincible Waterwraith being a boss like Orne is isn't a terrifyingly amazing idea, I don't know what is.
I know the reasons why Kid Icarus has the amount of representation it does. It's Sakurai's franchise, Uprising was on the 3DS making it easy to port them to Smash, they're unique characters that can bring variety into Smash Run. I'm just using Kid Icarus to compare, I agree that Kid Icarus can have that represtation as long as the items, characters, and enemies are unique. The thing I want is for there to be at least a little bit more representation for the well-designed creatures of Pikmin.
Imagine bosses like the Emperor Bulblax being in Smash Run, you see a pair of small eyes bobbing up and down in the ground, and if you get close to them, the gigantic creature burrows out of the ground and starts walking towards you, trying to attack you with it's huge tongue. Or the Burrowing Snagret, it pops out of the ground in random places (It always stays in the same area of the map however.) and attacks you. The Wollywogs could be good for patrol enemies, they jump into the air for about 2 seconds above you, easily avoidable, but if you don't move it stomps you into the ground ( like a Pitfall does), at the same time doing massive damage. The Gatling Groink could move around the map, but when it sees the player it follows him until in range, where it will send a few bombs flying towards you, hurting you quite a bit.
And if the invincible Waterwraith being a boss like Orne is isn't a terrifyingly amazing idea, I don't know what is.