Gidy
Smash Lord
So you know how when attempting a pivot smash with the c-stick you would end up dash attacking? There is a workaround to this.
Normally, a true pivot smash is only doable in the first couple frames of the dash and it would give you almost no range from where you were standing.
However, I found that if you turn around when dashing, making you enter your turn around animation, you can cancel that turn around animation with a Smash attack. This works with the C-stick as well.
Input: Dash > Opposite Direction of Dash > Smash Attack after entering turn around animation.
For me, this is a reason to adapt to the weird C-Stick mechanics in this game instead of changing it to attack.
Normally, a true pivot smash is only doable in the first couple frames of the dash and it would give you almost no range from where you were standing.
However, I found that if you turn around when dashing, making you enter your turn around animation, you can cancel that turn around animation with a Smash attack. This works with the C-stick as well.
Input: Dash > Opposite Direction of Dash > Smash Attack after entering turn around animation.
For me, this is a reason to adapt to the weird C-Stick mechanics in this game instead of changing it to attack.
Last edited: