Hitzel
Smash Ace
I was lucky enough to get into E3 this year. It was an awesome trip and I got to see cool stuff and meet interesting people. My favorite game was Kid Icarus: Uprising. The multiplayer was amazing, but there doesn't seem to be any public info about it. So, I decided to let people know.
*I'm sure you guys already know this, but Sakurai is the lead dev for Kid Icarus. he's the same guy who made Smash Bros.
"Kid Icarus is a 3v3 third person shooter that is best described as a fast-paced mix between Gears of War and Smash Bros. You can dash and sprint quickly, and use Smash Bros-style specials during dashes. There are many fighting game mechanics, and a team can work together to pull off some very flashy and damaging team combos."
"We've been telling people that Kid Icarus is a mix between a shooter and a fighter, and that's because it is. Special projectiles move slower than you're probably used to, but when they connect they send characters flying into a stun animation. During that animation, you and your teammates can land more attacks to combo, just like a fighting game! We don't think it's possible to extend the animation past a certain point, because we couldn't do any infinite combos despite our best efforts."
The full article, complete with my E3 story and a silly amount of details on the game, is available here:
http://forums.majorleaguegaming.com/topic/231799-kid-icarus-uprising/page__pid__6903704
*I'm sure you guys already know this, but Sakurai is the lead dev for Kid Icarus. he's the same guy who made Smash Bros.
"Kid Icarus is a 3v3 third person shooter that is best described as a fast-paced mix between Gears of War and Smash Bros. You can dash and sprint quickly, and use Smash Bros-style specials during dashes. There are many fighting game mechanics, and a team can work together to pull off some very flashy and damaging team combos."
"We've been telling people that Kid Icarus is a mix between a shooter and a fighter, and that's because it is. Special projectiles move slower than you're probably used to, but when they connect they send characters flying into a stun animation. During that animation, you and your teammates can land more attacks to combo, just like a fighting game! We don't think it's possible to extend the animation past a certain point, because we couldn't do any infinite combos despite our best efforts."
The full article, complete with my E3 story and a silly amount of details on the game, is available here:
http://forums.majorleaguegaming.com/topic/231799-kid-icarus-uprising/page__pid__6903704