pupNapoleon
Smash Hero
- Joined
- Mar 24, 2014
- Messages
- 8,952
- Location
- Miami, NYC
- NNID
- NapoleonPlays
- 3DS FC
- 5129-1683-5306
- Switch FC
- SW 3124 9647 8311
We have seen it, Kid Icarus has more content than... well, than many would care to be okay with.
Of course, it makes sense, given that Sakurai just made the game, it is fresh in his head, and he is most familiar with this source material to integrate into smash- he has mentioned before that he has in the past been stressed about properly representing characters and other universes into one game, and this may be why Kid Icarus is an easy fall back.
He may not even realize he does it.
One of the best statements I have heard on the matter is that he is trying to add as much content from this franchise, in hopes of another director picking up the franchise, because he is not making another Kid Icarus game. This makes sense, preparing his baby for college, so to speak, to be on its own.
However, one big complaint from Brawl was that content from the Subspace Emissary was made from the Emissary itself, rather than coming from other Nintendo games. In other words, reception on original-Smash villains and enemies was not high. Sakurai created these in Brawl.
Now, knowing that he would be making Smash when he made Kid Icarus Uprising, is it possible that Sakurai in fact made enemies and items that he would want in Smash 4 and 5? That he created this content and released it earlier, in KI:U, so that he could have it in SSB4 with fewer complaints of it being original?
Of course, it makes sense, given that Sakurai just made the game, it is fresh in his head, and he is most familiar with this source material to integrate into smash- he has mentioned before that he has in the past been stressed about properly representing characters and other universes into one game, and this may be why Kid Icarus is an easy fall back.
He may not even realize he does it.
One of the best statements I have heard on the matter is that he is trying to add as much content from this franchise, in hopes of another director picking up the franchise, because he is not making another Kid Icarus game. This makes sense, preparing his baby for college, so to speak, to be on its own.
However, one big complaint from Brawl was that content from the Subspace Emissary was made from the Emissary itself, rather than coming from other Nintendo games. In other words, reception on original-Smash villains and enemies was not high. Sakurai created these in Brawl.
Now, knowing that he would be making Smash when he made Kid Icarus Uprising, is it possible that Sakurai in fact made enemies and items that he would want in Smash 4 and 5? That he created this content and released it earlier, in KI:U, so that he could have it in SSB4 with fewer complaints of it being original?