• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Kamek Broom MDL0

NintendoShadowMario

Smash Journeyman
Joined
Aug 4, 2010
Messages
252
Alright, Im trying to extract the broom .mdl0 from Kameks BRRES file. (THE BROOM MDL0 IS NOT HEXXED AND CRASHES) But it gives an error when it exports
Error when exporting... "Object referance not set to an instance to an object."
Error when exporting a 2nd time... "The Given Key was not present in the dictionary"
Then it exports.
Error when opening the MDL0 in brawlbox... "Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index.

If i cant put the Broom MDL0 in its own BRRES then I cant hex it. Then I cant add dummy bones to Kamek without the Kamek.brres crashing. Which means I cant port the model to anybody and it will be just stuck. So please help.
 

01234

Smash Cadet
Joined
Feb 26, 2010
Messages
29
Location
Texas
i can hxd files i need a brres for the broom and add dummy bones also so i can help you i need a non edit broom
 

NintendoShadowMario

Smash Journeyman
Joined
Aug 4, 2010
Messages
252
ok what was the problem
The individual broom MDL0 needed to have its MDL number changed from 30 to 33 so it would be MDL3 and it would work. I exported the working broom and changed it back to 30 (MDL0) If you open up the .brres file in hex editor you find the MDL0 and 4D 44 4C 30 should be highlighted. you just change the 30 to 33 and then hex it. the individual MDL0 should work and after you export the working MDL0 then open the .brres in hex editor and find MDL3 and change the 33 to 30 (if you want to still use the .brres)
 
Top Bottom