wuthefwasthat
Smash Ace
in competitive doubles matches, do people ever cancel their teammates lags with low-knockback, low-damage jabs/tilts?
it seems like it just MIGHT be useful sometimes. for example, FD, a pika starts behind his teammate samus, and the opponents are on the other side.
samus (homing maybe) missiles, pika jabs, samus missiles again, repeat.
any projectiles with small startup, but lots of lag afterwards should be sorta good for this.
probably not that useful anyways... especially since the opponent will be taking damage.
it seems like it just MIGHT be useful sometimes. for example, FD, a pika starts behind his teammate samus, and the opponents are on the other side.
samus (homing maybe) missiles, pika jabs, samus missiles again, repeat.
any projectiles with small startup, but lots of lag afterwards should be sorta good for this.
probably not that useful anyways... especially since the opponent will be taking damage.