hey guys, i was thinking about the way i play kirby yesterday and i realized that when im on defense, i dodge more by doing full jumps than by spot dodging or rolling. example, meta knight uses dsmash and it pushes me too far away to retaliate, but i know another is coming immediately afterward (the little spammer lol). roll will get me hit if i go toward him and leave me in no position to punish if i go away. spot dodge might work, but theres a chance he could use a third dsmash after and still hit me first. if i shield again ill lose even more shield or possibly get shield stabbed.
on the other hand, if i jump, his dsmash goes harmlessly under me and i counter with ffall bair.
this works well in many situations, and i started doing it more after i realized bair out of shield was absolutely godly.
i think this is probably the best option when you shield a well spaced attack that leaves you unable to retaliate immediately. opinions? anyone else do this a lot?
on the other hand, if i jump, his dsmash goes harmlessly under me and i counter with ffall bair.
this works well in many situations, and i started doing it more after i realized bair out of shield was absolutely godly.
i think this is probably the best option when you shield a well spaced attack that leaves you unable to retaliate immediately. opinions? anyone else do this a lot?