TM_icecream
Smash Ace
Tyler Summer Shabamboozle HYPE
Venue:
Lindale Library is once again our home!
200 East Hubbard, Lindale, TX, 75771
We're in the community room on the left once you walk in the foyer.
Events/Prices:
Venue Fee: $5 per person
Smash 4 Wii U Singles: $10 per person
Smash 4 Wii U Doubles: $5 per person ($10 per team)
Schedule:
Saturday, July 18th, 2015
Registration: 10:30 am
Doubles Begins: 12:00 pm
Singles Begins: 3:00 pm
Everyone Get Out: 10:00 pm(But we can stay late, if need be.)
Payouts:
Singles:
Under 32 entrants:
1st == 60%
2nd == 30%
3rd == 10%
32 or more entrants:
1st == 55%
2nd == 30%
3rd == 10%
4th == 5%
Doubles:
1st == 60%
2nd == 30%
3rd == 10%
Rules:
3 Stocks
8 Minute Timer
Items set to “Off” and “None”
All Equipment is banned
All Custom moves are banned
Miis must have a “1111” moveset and a “medium” weight
Pause set to “Off”
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you. Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
In the event of a match going to time, the winner will be determined by who has the most remaining stocks.
If stock count is the same, the winner is the player with less percent damage at that end of the timer.
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a 2 stock 5 minute rematch will be played on the same stage.
Modified Rules for Doubles
Team Attack set to “On”
Life stealing is allowed.
Set Procedure
1. Player Priority is determined if it cannot be agreed on. (See below for details)
2. Each Team selects one controller port to use for each Player. Skip this step for the 3ds version.
3. Each Team selects one character for each Player. A double blind pick may be called by any player.
4. The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method (see “Determining Player Priority” below) where each player takes turns striking one stage until one is left.
5. The first match is played.
6. The team that lost the previous match may opt to re-pick controller ports (with themselves picking first). Skip this step for the 3ds version.
7. The Team (player) that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
8. The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. A banned stage is banned for the remainder of the set, however Dave's Stupid Rule is not in effect, you can counter pick a stage you have previously won in, so long as it isn't banned.
9. The Team that won the previous match chooses one character for each Player.
10. The Team that lost the previous match chooses one character for each Player.
11. The next match is played.
Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike, use the following method:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Starter stages are banned in a ban 1, ban 2, ban 1 fashion, and the remaining stage is played on.
After the winner of the match bans a stage, the loser picks any remaining stage that is on the stage list.
Stages
Neutral/Starter:
Battlefield/Miiverse
Final Destination/Any Omega Stage
Smashville
Town and City
Dreamland
Counter Pick:
Delfino Plaza
Halberd
Duck Hunt
Wuhu Island
Kongo Jungle 64(doubles only)
Big Battlefield(doubles only)
Conduct Rules
1. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.2. In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred.
3. During gameplay, any coaching parties must remain a finite distance determined by the TO away from the players in order to give players equal access to all coached information. Ear-side coaching is prohibited during games, but acceptable between games. Failure to adhere to this will lead to punishment at the TO’s discretion, which could include the coach’s removal from the venue or a call to replay the game that the coaching interfered with.4. Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen. If any synced controller disrupts gameplay for any match, a DQ may be ussued.5. You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.5A. WiiU tablet is banned.5B. A charger cable for a 3DS will not be provided by the TO. It is your responsibility to bring one.
6. Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.7. No substitutions are allowed for singles or doubles.
8. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
9. The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.10. Regarding textures and other game hacks:
*Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
*It is recommended that players do not use intrusive texture and stage hacks.
*Players are not allowed to use any game altering hacks. If someone is caught setting up a system they brought with game altering hacks enabled can face punishment at the TO’s discretion.
11. Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player’s ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organizer sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
Etc.
PLEASE Bring set-ups! A full set-up is a Wii U system, game, Gamecube Controller Adapter(any brand, must have 4 ports) and tv/monitor to play on! All set-ups must have every character and stage legal.
Due to the Library raising their prices on me, I can no longer afford to waive venue fee for brought set-ups. PLS UNDERSTAND
If you need housing, post here or on the facebook group!
https://www.facebook.com/events/404020583117254/
My number is (903)-497-8122 text or call with any questions, or simply post here!
Venue:
Lindale Library is once again our home!
200 East Hubbard, Lindale, TX, 75771
We're in the community room on the left once you walk in the foyer.
Events/Prices:
Venue Fee: $5 per person
Smash 4 Wii U Singles: $10 per person
Smash 4 Wii U Doubles: $5 per person ($10 per team)
Schedule:
Saturday, July 18th, 2015
Registration: 10:30 am
Doubles Begins: 12:00 pm
Singles Begins: 3:00 pm
Everyone Get Out: 10:00 pm(But we can stay late, if need be.)
Payouts:
Singles:
Under 32 entrants:
1st == 60%
2nd == 30%
3rd == 10%
32 or more entrants:
1st == 55%
2nd == 30%
3rd == 10%
4th == 5%
Doubles:
1st == 60%
2nd == 30%
3rd == 10%
Rules:
3 Stocks
8 Minute Timer
Items set to “Off” and “None”
All Equipment is banned
All Custom moves are banned
Miis must have a “1111” moveset and a “medium” weight
Pause set to “Off”
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you. Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
In the event of a match going to time, the winner will be determined by who has the most remaining stocks.
If stock count is the same, the winner is the player with less percent damage at that end of the timer.
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a 2 stock 5 minute rematch will be played on the same stage.
Modified Rules for Doubles
Team Attack set to “On”
Life stealing is allowed.
Set Procedure
1. Player Priority is determined if it cannot be agreed on. (See below for details)
2. Each Team selects one controller port to use for each Player. Skip this step for the 3ds version.
3. Each Team selects one character for each Player. A double blind pick may be called by any player.
4. The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method (see “Determining Player Priority” below) where each player takes turns striking one stage until one is left.
5. The first match is played.
6. The team that lost the previous match may opt to re-pick controller ports (with themselves picking first). Skip this step for the 3ds version.
7. The Team (player) that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
8. The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. A banned stage is banned for the remainder of the set, however Dave's Stupid Rule is not in effect, you can counter pick a stage you have previously won in, so long as it isn't banned.
9. The Team that won the previous match chooses one character for each Player.
10. The Team that lost the previous match chooses one character for each Player.
11. The next match is played.
Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike, use the following method:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Starter stages are banned in a ban 1, ban 2, ban 1 fashion, and the remaining stage is played on.
After the winner of the match bans a stage, the loser picks any remaining stage that is on the stage list.
Stages
Neutral/Starter:
Battlefield/Miiverse
Final Destination/Any Omega Stage
Smashville
Town and City
Dreamland
Counter Pick:
Delfino Plaza
Halberd
Duck Hunt
Wuhu Island
Kongo Jungle 64(doubles only)
Big Battlefield(doubles only)
Conduct Rules
1. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.2. In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred.
3. During gameplay, any coaching parties must remain a finite distance determined by the TO away from the players in order to give players equal access to all coached information. Ear-side coaching is prohibited during games, but acceptable between games. Failure to adhere to this will lead to punishment at the TO’s discretion, which could include the coach’s removal from the venue or a call to replay the game that the coaching interfered with.4. Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen. If any synced controller disrupts gameplay for any match, a DQ may be ussued.5. You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.5A. WiiU tablet is banned.5B. A charger cable for a 3DS will not be provided by the TO. It is your responsibility to bring one.
6. Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.7. No substitutions are allowed for singles or doubles.
8. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
9. The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.10. Regarding textures and other game hacks:
*Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
*It is recommended that players do not use intrusive texture and stage hacks.
*Players are not allowed to use any game altering hacks. If someone is caught setting up a system they brought with game altering hacks enabled can face punishment at the TO’s discretion.
11. Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player’s ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organizer sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
Etc.
PLEASE Bring set-ups! A full set-up is a Wii U system, game, Gamecube Controller Adapter(any brand, must have 4 ports) and tv/monitor to play on! All set-ups must have every character and stage legal.
Due to the Library raising their prices on me, I can no longer afford to waive venue fee for brought set-ups. PLS UNDERSTAND
If you need housing, post here or on the facebook group!
https://www.facebook.com/events/404020583117254/
My number is (903)-497-8122 text or call with any questions, or simply post here!
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