MonkeyArms
Smash Ace
Hello, I just wanted to shair some janky things I do in matches. If you have janky strats, post them here.
Super Jump Pun-ish
This is by far the easiest to pull of. Simply read an opponent trying to read your get up/get up attack by laying down for a split second, then do a normal get up holding up and mashing the B button. If you pull off the critical hit, you may find a couple of people laughing that are watching you.
Super Gimp Punch
Aim to hit your opponent with a weak up b under the ledge.
Death Chopper
Do a down throw on your opponent at a low perecnt on the ledge, then proceed to get as many f-airs as possible. If your opponent loses their jump, they're probably dead.
Floaty Read
This is one of the hardest things to pull off but if you can read an air dodge right, you can get a fully charged floating missile.
Not so Misfire
Using the normal missile, space yourself so your about an uncharged missile away from the edge and a bit under it when your opponent is standing above the ledge. If you misfire, its can hit and its hard to punish, if you don't, just hope your opponents down air isn't a fast spike.
Edgy Tornado
When your opponent is near the ledge, scoop them up with a jumping tornado. it has a bigger hitbox than you think.
Some of these may not sound so janky, but they feel janky to me, so, yeah.
Super Jump Pun-ish
This is by far the easiest to pull of. Simply read an opponent trying to read your get up/get up attack by laying down for a split second, then do a normal get up holding up and mashing the B button. If you pull off the critical hit, you may find a couple of people laughing that are watching you.
Super Gimp Punch
Aim to hit your opponent with a weak up b under the ledge.
Death Chopper
Do a down throw on your opponent at a low perecnt on the ledge, then proceed to get as many f-airs as possible. If your opponent loses their jump, they're probably dead.
Floaty Read
This is one of the hardest things to pull off but if you can read an air dodge right, you can get a fully charged floating missile.
Not so Misfire
Using the normal missile, space yourself so your about an uncharged missile away from the edge and a bit under it when your opponent is standing above the ledge. If you misfire, its can hit and its hard to punish, if you don't, just hope your opponents down air isn't a fast spike.
Edgy Tornado
When your opponent is near the ledge, scoop them up with a jumping tornado. it has a bigger hitbox than you think.
Some of these may not sound so janky, but they feel janky to me, so, yeah.
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