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I've got some questions...

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859
1) Which would be better, Stone Edge or Rock Slide?

Stone Edge has 100 Base Power, 80 accuracy, 5 PP, and a high chance to score a critical hit.

Rock Slide has 75 Base Power, 90 accuracy, 10 PP, and might make the target flinch.

If it matters, I'm going to put one or the other on Aerodactyl which, with its EVs and Jolly nature, can outspeed 252 EVed +Speed natured 120 Base Speed Pokemon (without Choice Scarf) and will have 309 Attack and Life Orb.


2) For my before mentioned Aerodactyl, should I have Fire Fang or Ice Fang? I'm leaning towards Ice Fang, as it will OHKO the Salamence and Garchomps, but Fire Fang will hurt Bronzongs. It is unconfirmed if I will have another Fire attack on my team. I'm pretty close to having my Aerodactyl's moveset complete.


3) Which would be a better Sandstreamer, Tyranitar or Hippowdon? If it depends on the rest of my team, then I will edit this post, but I will still need to know about the Aerodactyl stuff. Yeah, I'm kinda making a Sandstorm-ish team


4) I'm kinda thinking about putting a Lucario on my team. If I do, I want it to be a Special Attacker. Please rate it.(lol rating a Pokemon instead of a team)

Aura Sphere Steadfast
Psychic Choice Specs
Shadow Ball/Dark Pulse 252sa/242spd/14 evs I don't know what to do with
Calm Mind Jolly

Here's the only thing I think is pretty clever about anything I've posted: Lucario's Speed EVs. The EVs and nature give it 304 spd, enough to outspeed 252 EVed non Choice Scarfed or +Spd natured 100 base spd Pokemon(299) as well as Garchomp(102 spd, which becomes 303). Oh yeah, in case you missed it, I have 14 EVs I don't know where to put.

Thanks in advance.
:bigthumbu
 

frenchfri

Smash Apprentice
Joined
Mar 5, 2006
Messages
88
Location
Fredericksburg, Virginia
1) Which would be better, Stone Edge or Rock Slide?

Stone Edge has 100 Base Power, 80 accuracy, 5 PP, and a high chance to score a critical hit.

Rock Slide has 75 Base Power, 90 accuracy, 10 PP, and might make the target flinch.

If it matters, I'm going to put one or the other on Aerodactyl which, with its EVs and Jolly nature, can outspeed 252 EVed +Speed natured 120 Base Speed Pokemon (without Choice Scarf) and will have 309 Attack and Life Orb.

Being able to outspeed so many other Pokemon, the flinch with Rock Slide is great, and the better accuracy is nice. With Life Orb, RS should OHKO most Salamences with it, but it 2HKOs most Gyarados. SE should be able to OHKO less bulky Gyarados, though.

2) For my before mentioned Aerodactyl, should I have Fire Fang or Ice Fang? I'm leaning towards Ice Fang, as it will OHKO the Salamence and Garchomps, but Fire Fang will hurt Bronzongs. It is unconfirmed if I will have another Fire attack on my team. I'm pretty close to having my Aerodactyl's moveset complete.

I'm not sure, but I know that Bronzong will completely wall Aerodactyl unless you have Fire Fang.

3) Which would be a better Sandstreamer, Tyranitar or Hippowdon? If it depends on the rest of my team, then I will edit this post, but I will still need to know about the Aerodactyl stuff. Yeah, I'm kinda making a Sandstorm-ish team

TTar gets the SDef boost from Sandstorm, while Hippowdon doesn't. Really, TTar is a better Pokemon overall, unless your team already has a huge fighting weakness or something.

4) I'm kinda thinking about putting a Lucario on my team. If I do, I want it to be a Special Attacker. Please rate it.(lol rating a Pokemon instead of a team)

Aura Sphere Steadfast
Psychic Choice Specs
Shadow Ball/Dark Pulse 252sa/242spd/14 evs I don't know what to do with
Calm Mind Jolly

Here's the only thing I think is pretty clever about anything I've posted: Lucario's Speed EVs. The EVs and nature give it 304 spd, enough to outspeed 252 EVed non Choice Scarfed or +Spd natured 100 base spd Pokemon(299) as well as Garchomp(102 spd, which becomes 303). Oh yeah, in case you missed it, I have 14 EVs I don't know where to put.

Dark Pulse instead of Shadow Ball. Lucario's Defenses and HP are pretty crappy, so it's going to be hard to get that Calm Mind in. Dragon Pulse works great for Dragons that want to come in and EQ you, and Psychic doesn't give great type coverage, considering that very few OU Pokes are Poison or Fighting. Actually, drop Calm Mind for Dragon Pulse; it's not like you can use it when you have Choice Specs.

For the EVs, either dump them in HP or make Speed 252. Reason for the Speed is that a lot of other people like to do 252 Speed on Jolly/Timid Lucario, so with that you'll be able to tie them in speed instead of always going last.


Thanks in advance.
:bigthumbu
Hope this helps... I'm not too great at explaining things, so just ask me if something isn't clear enough.
 

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859
Thanks for da info.

idk, I might pick Hippowdon over T-tar because of its bulky-ishness. I'll have a physical powerhouse in Rhyperior.

Yeah, I kinda forgot about the Choice Specs and Calm Mind thing...

Also, for Lucario, should I put in HP Ice? It'll take care of mence and chomp and do more damage to the occasional Hippowdon or Flying types, but less damage to the common Fire and Waters.

Heres my Aerodactyl set. Please rate it:

Rock Slide
Pressure​
IVs: 11hp/31atk/31spd​
Aerial Ace
Jolly(Spd+ SA-)​
Fire Fang
Life Orb​
Earthquake
80hp/252atk/176spd​
 

frenchfri

Smash Apprentice
Joined
Mar 5, 2006
Messages
88
Location
Fredericksburg, Virginia
So your Lucario would have Aura Sphere, Dark Pulse, Psychic, and HP Ice? That'd work well, since I don't think anything resists all of that (I always forget about Hidden Power). Aerodactly set looks good to me, although if you're planning on leading with it, you might want to try to outspeeding Weavile leads by moving a few HP EVs to Speed. Unless you need those 80 HP EVs to reach a specific number.
 

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859
I believe only Fire, Water, Electric and Bug arn't Super Effected by my Lucario moveset.

I don't plan on leading with Aero. I put the EVs in HP so it would have 301, enough to survive 3 Seismic Tosses(well, it isn't like Blissey won't be carrying Ice Beam or Thunderbolt. But a Blissey Thunderbolt or Ice Beam will, and I have NO idea if this is correct, do about 33% or something.)
 

frenchfri

Smash Apprentice
Joined
Mar 5, 2006
Messages
88
Location
Fredericksburg, Virginia
That makes sense then. I think, and I'm not positive on this either, that an Ice Beam from Blissey will 2HKO or 3HKO it, depending on its IVs/EVs. Now that I think about it, because of the Life Orb recoil, it won't be able to live through 3 STs. But I doubt a Blissey will stay in on your Aero for too long, anyway.
 

Naucitos

Smash Journeyman
Joined
Dec 29, 2006
Messages
402
Location
Rhode island
for one, id like to point out again that blissey doesent learn seismic toss anymore, and also that blissey probably wouldnt stay or last very long against a physical sweeper like aero
 
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