So i'm gonna rant a bit more. Been up late getting murdered again. No biggie.
So tonight i fought a really skilled Pit, a murderously good Donkey Kong and a few roll spammers that I was failing to punish effectively. (Still find the rolls in this game jarring as hell.) I've gotten used to fighting players who play pretty offensively, so when roll spam starts happening it really throws me off how effective it is.
Now pit on the other hand, I just found out his attacks cut through Mega's projectiles and have enough reach to slap him while doing so. I know most characters with swords can do it but Pit's speed makes it unbearable. Careful spacing is completely negated by his dash attack being able to cut the lemons out of the air. But even so I managed to keep at bay long enough to get some edge guard opportunities. Mega is definitely effective against him there, but Pit's recovery allows him to return from spikes which is freaky. But what really got to me while fighting him is that against Mega he can basically flail his blades around almost for free, leaving us limited punish opportunities.
As for the DK, I made the unfortunate mistake of trying to roll past his big punch. Won't be doing that again. He didn't punish the end of the roll though, he interrupted the startup. I can't even remember the last time I interrupted a roll with anything other than Shulk's Fsmash.
On the subject of rolls, I'm really pissed that Sakurai gave already mobile characters godlike rolls while slower/average characters have less iframes on them. Who thought that was a good idea? I know Mega's roll isn't that great so I got punished for rolling too much early, which is fine as it gave me a reason to learn how to use his movement. Meanwhile, I'm having trouble hitting a roll/smash spamming Lucina.
Now I'm aware that a large amount of this is due to my own shortcomings and limitations as a player, but as hard as Mega's playstyle is to learn, I feel that he's harder than he should be due to the reasons I stated above as well as a few others. I keep running into random inconsistencies like this while using him and I feel it can be a bit unfair that so many characters have such easy ways to go absolutely ape**** on him while he struggles to accumulate damage. Mega Mains are forced to level up and increase their skill, while other characters have moves that do half the work for them with speed, armor, huge hitboxes, or what have you.
End of rant.